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Cloak of Many Things
Order: Discard the Cloak: Retrieve from your discard pile an item this character can legally equip, and immediately equip the item.
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Order: Discard the Cloak: Retrieve from your discard pile an item this character can legally equip, and immediately equip the item.
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Wizard or cleric only. React: After this character is killed, but before he or she is discarded, discard the Cloak of Skin. The character is no longer killed, but is stunned instead. Remove all wounds from the character, who gains the Undead trait permanently.
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Order: Move forward one rank if possible. If this character is a Barbarian, he may perform a +4 melee strike. If this character is a Paladin, until end of turn characters in the same rank as him have +3 ATK and AC. If this character is a Ranger, you may move another character in your army forward one rank.
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React: Before a character you control in any rank in front of this fighter's rank is killed: Move this fighter forward one rank.
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Spend Order: Target your character within one rank: Heal the target. The target gains +1 HP this turn.
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Order: Once per game, target an Elf in your army who has not gained one or more permanent hit points since the start of the game. The target character gains +1 hit point permanently.
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Order: Discard a card: Journey. Order: Spend Cloudracer: Journey.
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While the player to your left has no cards in his hand, Coal Gargoyle has +1 ATK for each cleric in your army. React: Once per turn, after an opponent passes: If you have not passed this turn, ready Coal Gargoyle.
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May not equip items. You must have a cleric in your army to bring Cobalt Gargoyle into play.
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Coblyn may scribe rogue actions. React: Once per turn, after Coblyn performs a scribed action: Return a Level 5 or lower item from your discard pile from hand. Spend Order: Perform a +1 ranged strike.
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Any character who performs a melee strike targeting the Cockatrice suffers one wound after the strike resolves.
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React: Before a character in your army casts a spell, kill Cocoran: All ranged strikes and DC saves produced by the spell gain +2 for each character (including Cocoran) in this rank.
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Spend Order: Target a lower-level rogue within three ranks. Spend the target character.
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Order: Once per turn: Attach a fighter action card to Colichemarde from your hand. React: After a character targets a melee strike, spend a Level X fighter action card attached to Colichemarde: Gain +X ATK until end of turn, or equip Colichemarde to target character you control with Level X.
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Order: Spend the Collapsing Bow: Perform a +2 ranged strike. Order: Once per turn: If this rogue is a Scout, perform a +2 ranged strike.
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Druid or Gargoyle only. Spend Order: Until the end of the turn, spend all characters entering play.
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React: Before target character is killed by this fighter: After the target dies, remove it and one card in any discard pile from the game.
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Colder may not start in play, is a fighter and rogue, and enters play as if he were one Level higher. Spend Order: Perform a +0 ranged strike for each lower Level Free Kingdoms in your army.
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React: After this character casts a spell that inflicted a wound on an opposing character: Return a Level 3 or lower spell from your discard pile to your hand.
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Order: Until this fighter is killed or the turn ends, other characters in the same rank can't be targeted with melee strikes. Until the turn ends, this fighter can be targeted with melee strikes regardless of card effects.
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Spend Order: Target all characters in an opposing first rank. Each target has -5 ATK and -5 AC. If this character is not a Deverenian, each target may perform a Magic save (DC 17) to suffer -3 ATK and -3 AC instead.
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Your Dragons suffer no loyalty penalty. Limited Order: Discard a card: Put an equal or lower level character from your hand into play adjacent to Commander Retsov.