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Abd al-Hakiim Quick look

Abd al-Hakiim

Deverenian Empire · Character · Level 1

SK #56 Common Regular

Spend Order: Target an item in an adjacent rank and perform a Stealth check (DC = 15 + level of the item). If successful, discard the item.

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Abd al-Rahiim Quick look

Abd al-Rahiim

Deverenian Empire · Character · Level 3

ITA #1 Common Regular

Spend React: After a strike or action targets a Deverenian Empire character in this rank: Redirect the strike or action to a character adjacent to the original target.

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Abyssal Larvae Quick look

Abyssal Larvae

Mercenary Guilds · Character · Level 1

DF #115 Common Regular

React: Once per turn, after one of your Abyssals uses an attached action card: Ready Abyssal Larvae.

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Achilleus Quick look

Achilleus

Elven Branches · Character · Level 4

4E #53 Uncommon Regular

If Achilleus does not have a Weapon equipped, wounds inflicted with his melee strikes may not be reduced. React: After target character is hit with a melee strike by Achilleus: Spend the target.

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Acolyte Dorra Quick look

Acolyte Dorra

Deverenian Empire · Character · Level 2

DF #54 Uncommon Regular

React: Once per turn, before a character rolls a die: The character rolls two dice. After the roll, you choose which die is kept.

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Aimonos Quick look

Aimonos

The Chosen · Character · Level 5

4E #131 Rare Regular

Aimonos gains +2 ATK and Skill for each Charge he has. React: After Aimonos enters play, kill up to five ready Thralls: Put an equal number of Charges on Aimonos. Order: Once per turn, remove a Charge: Move forward one rank, perform a +10 ranged strike, or Aimonos inflicts an additional wound with melee strikes until end of turn.

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Albrecht Quick look

Albrecht

Free Kingdoms · Character · Level 3

BoG #32 Promo Regular

Order: Once per turn per target, banish a character in your discard pile: Target [Freek] character gains an additional melee strike (base +4) while attacking this turn.

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Amoudasi's Fire Quick look

Amoudasi's Fire

Mercenary Guilds · Character · Level 1

SK #110 Common Regular

Amoudasi's Fire may not attack. Spend Order: Target character within one rank must succeed with a magic save (DC 13) or suffer one wound.

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Amoudasi's Wrath Quick look

Amoudasi's Wrath

Mercenary Guilds · Character · Level 2

SK #111 Common Regular

May not attack. Spend Order: Target a character within two ranks and perform a skill check (DC = target's AC). If successful, the target suffers one wound.

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Antaelus Quick look

Antaelus

Mercenary Guilds · Character · Level 4

DF #106 Rare Regular

Antaelus is the same class(es) as your Warlord. Order: Once per game: Attach a level one or two non-classless action card from your hand to Antaelus. While attached, Antaelus may perform the action once per turn, as if from your hand.

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Arcane Qor-Teth Quick look

Arcane Qor-Teth

Mercenary Guilds · Character · Level 7

SD-P #P2 Promo Regular Promo

Arcane Qor-Teth may cast wizard spells. Once per turn, Arcane Qor-Teth may perform an action card in the discard pile as though it were in your hand. Order: Once per turn: Move target Abyssal forward one rank.

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Arionrhod Quick look

Arionrhod

Elven Branches · Character · Level 3

TaC #101 Uncommon Regular

Arionrhod does not count as a character to prevent the rank behind her from being illegal.

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Avatar of the Storm Quick look

Avatar of the Storm

Deverenian Empire · Character · Level 3

DOM-P #P1 Promo Regular Promo

You may only put Avatar of the Storm into play if an Astral Deverenian has been killed this turn, or you spend an Astral Deverenian character to bring this character into play. If the Avatar kills the highest level character in an opponent's first rank or is killed, shuffle the Avatar into your deck.

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Baraxton Wraiths Quick look

Baraxton Wraiths

Free Kingdoms · Character · Level 3

CTA #148 Uncommon Regular

May not equip items. React: Oncer per turn, after the Wraiths are targeted with a melee strike or ranged strike, cancel the strike.

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Blood Spirit Quick look

Blood Spirit

Elven Branches · Character · Level 4

SK #81 Rare Regular

While Blood Spirit is ready, your Elves may cast wizard spells as though they were in Blood Spirit's location.

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Coreos Bodach Quick look

Coreos Bodach

Elven Branches · Character · Level 5

EoS #153 Fixed Regular

Order: Once per turn, kill an Undead in your army: Your next melee strike is a Critical Success.

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Dreamslayer Quick look

Dreamslayer

Mercenary Guilds · Character · Level 4

CTA #59 Rare Regular

React: Spend an Illusionist before you put Dreamslayer into play to put it into play in your first rank. If brought into play this way, Dreamslayer is killed at the end of the turn.

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Dreq Qor-Teth Quick look

Dreq Qor-Teth

Mercenary Guilds · Dragon Lord Character · Level 8

DL-P #011 Promo Regular

Your Dragons enter play ready in your third rank, lose Unique, and gain the Abyssal trait. Limited Order: Attach a fighter or wizard action to your Abyssal character. While attached, they may play it once per turn as if from hand.

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Eamon Geist Quick look

Eamon Geist

Dwarven Forges · Character · Level 2

PS #63 Uncommon Regular

While Eamon is in your hand, your Dwarves have the ability "Spend React: After this character pays the costs of an action, reveal Eamon from your hand and discard a card: Whenever that action would unstun or remove a wound from a Dwarf, instead ready that Dwarf."

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Edge Fiend Quick look

Edge Fiend

Mercenary Guilds · Character · Level 1

DB #95 Common Regular

Characters with the Astral or Ethereal trait lose the trait and gain +10 AC while adjacent to one or more Edge Fiends.

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Elder Qor-Teth Quick look

Elder Qor-Teth

Mercenary Guilds · Character · Level 9

SD-P #P3 Promo Regular Promo

Your Abyssals are wizards. Order: Once per turn: Attach a wizard spell to Elder Qor-teth. While attached he can cast it once per turn. React: After Elder Qor-teth casts a spell, spend an Abyssal: Cast the spell again.

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Enigmist Quick look

Enigmist

Mercenary Guilds · Character · Level 3

PS #99 Uncommon Regular

May not equip items. React: Once per turn, after another Monster in your army suffers wounds: Move forward one rank.

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