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Blind the Gods Quick look

Blind the Gods

No Faction · Action · Level 3

EoS #8 Rare Regular

React: After you roll Initiative: All players place the cards in their hands on top of their decks in any order. Until the end of the turn, Warlords have the ability "Order: Once per turn: All players draw 3 cards."

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Blind Vengeance Quick look

Blind Vengeance

No Faction · Action · Level 1

CE #5 Common Regular

Spend React: Before this character is killed: The next melee strike performed by a character you control this turn gains +5 ATK and inflicts an additional wound.

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Blinding Beauty Quick look

Blinding Beauty

No Faction · Action · Level 3

4E-P #P18 Promo Regular Promo

Nymph only. React: After target non-Monster, non-Daemon character targets this character with a melee strike: The target must succeed with a Will save (DC = 5 + this character's Skill) or must select another legal target of his choice.

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Blinding Mirror Trap Quick look

Blinding Mirror Trap

No Faction · Item · Level 6

HG #142 Uncommon Regular

React: After this rogue is targeted with a melee or ranged strike, discard Blinding Mirror Trap: Until the end of the turn, the acting character must succeed with a perception save (DC 17) before rolling a strike (including this one) or the strike is a Critical Failure.

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Blink Quick look

Blink

No Faction · Action · Level 3

BK #12 Uncommon Regular

React: After this wizard is targeted with a strike or action by an opposing character: Succeed with a Skill check (DC 14) to move to a different rank and cancel the strike or action.

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Blitzer Quick look

Blitzer

Mercenary Guilds · Character · Level 4

ITA #103 Rare Regular

Blitzer's melee strikes inflict an additional wound. Spend Order: Perform a melee strike that may target an additional rank away.

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Blood and Bone Quick look

Blood and Bone

No Faction · Item · Level 5

CA #156 Uncommon Regular

Order: Remove a Charge token from Blood and Bone: Perform a +0 ranged strike.

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Blood Hound Quick look

Blood Hound

Mercenary Guilds · Character · Level 2

DOM #80 Common Regular

May not equip items. React: After Blood Hound inflicts one or more wounds on another character, that character may not ready during the next Ready Phase.

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Blood Oath Quick look

Blood Oath

No Faction · Action · Level 1

SG #2 Common Regular

Order: Attach this card to this character. While it's attached, the character's alignment and faction match those of your Warlord.

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Blood Oath Quick look

Blood Oath

No Faction · Action · Level 1

BB2 #3 Fixed Regular

React: After this character equips an item: Attach this card to the character. While Blood Oath is attached, characters performing an action targeting any items on this character must discard a card as an additional cost for the action.

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Blood Purge Quick look

Blood Purge

No Faction · Action · Level 5

CTA #127 Uncommon Regular

Spend Order: Target a character in play. Discard all action cards attached to that character.

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Blood Spirit Quick look

Blood Spirit

Elven Branches · Character · Level 4

SK #81 Rare Regular

While Blood Spirit is ready, your Elves may cast wizard spells as though they were in Blood Spirit's location.

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Blood Worm Quick look

Blood Worm

Mercenary Guilds · Character · Level 2

10A #25 Rare Regular

May not equip items. After Blood Worm performs an attack, stun Blood Worm.

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Bloodied Spear Quick look

Bloodied Spear

No Faction · Item · Level 7

CTA #11 Uncommon Regular

React: After this character hits with a melee strike, spend Bloodied Spear: Reduce the target's AC by 2 permanently. For the rest of the game, the target may not Maneuver.

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Bloodoak Staff Quick look

Bloodoak Staff

No Faction · Item · Level 7

NoV #125 Rare Regular

This cleric gains the Druid trait. React: Before this cleric suffers wounds, spend Bloodoak Staff, inflict the same number of wounds on other characters you control: Reduce this cleric's wounds to zero. You cannot inflict more wounds on one of your characters than his hit points.

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Bloodspite Quick look

Bloodspite

No Faction · Item · Level 10

DF #150 Fixed Regular

+1 HP Order: Spend Bloodspite: Move forward of backward one rank. Order: Spend Bloodspite: Target spent character within one rank must perform three consecutive magic saves (DC 20). Each time the target fails, he suffers a wound.

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Bloodstained Dagger Quick look

Bloodstained Dagger

No Faction · Item · Level 3

SS #118 Uncommon Regular

React: After this character is targeted by a spell, discard Bloodstained Dagger: The spell is canceled.

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Bloodsteed Quick look

Bloodsteed

No Faction · Item · Level 4

SS #119 Uncommon Regular

Order: Spend Bloodsteed: Journey. Destroy Order: Move to any of your ranks.

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Bloodthirsty Quick look

Bloodthirsty

No Faction · Action · Level 3

BK #13 Uncommon Regular

React: After this fighter performs a melee strike that killed an opposing character: This fighter performs a melee strike with an ATK equal to the previous strike.

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Blue Jasper Gargoyle Quick look

Blue Jasper Gargoyle

Dwarven Forges · Character · Level 3

NoV #105 Rare Regular

You must have a level 4 or higher cleric in your army to bring Blue Jasper Gargoule into play. Blue Jasper Gargoyle does not ready during the Ready Phase. Order: Once per turn, Blue Jasper Gargoyle may perform a dexterity skill check (DC 14). If successful, ready him.

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Blue Willow Staff Quick look

Blue Willow Staff

No Faction · Item · Level 3

AS #91 Common Regular

React: Before a character in your army makes a magic save or poison save, spend the Blue Willow Staff: Add +10 to the die roll.

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Blue Willow Wand Quick look

Blue Willow Wand

No Faction · Item · Level 2

BK #256 Common Regular

Order: Target an adjacent character and discard the Blue Willow Wand: Remove one wound from that character.

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Blue Wyrm Helm Quick look

Blue Wyrm Helm

No Faction · Item · Level 7

SA-P #P3 Promo Regular Promo

React: After target character targets this character with an action that does not produce a melee strike, spend Blue Wyrm Helm: Perform a +4 ranged strike against the target.

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