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Betray Fate
React: After a target character enters play: Inflict a wound on the target. Choose an opposing player who draws a card.
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React: After a target character enters play: Inflict a wound on the target. Choose an opposing player who draws a card.
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React: Once per turn, after a Nothrog within one rank suffers a wound, discard a card from your hand: Search your deck for a level 1 Nothrog and add it to your hand.
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React: Play after this rogue fails a melee strike roll. You may reroll the strike.
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React: Once per turn, after a ready Undead you control is killed: Search your deck for a card with the same name, reveal it and put it into your hand.
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Biall'stal is both a fighter and a wizard. You must discard a card from your hand to bring Biall'stal into play. React: Once per turn, after Biall'stal kills an opposing character with a melee strike: Perform a +2 ranged strike.
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Limited React: After Biana performs an action that killed an opposing character: She gains +1 level permanently. Spend Order: Once per game: Perform a number of +0 ranged strikes equal to Biana's level.
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For each ki counter on Bikram Bullstrength he gains +3 ATK and an additional melee strike (base +3) while attacking. Limited Kill React: Put a ki counter on Bikram Bullstrength.
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Necromancers have +2 Levels for equipping this item. React: Once per game, after this wizard kills an opposing character: Attach that character to Binder's Staff. Spend Order: Put the attached character into play ready. Before that character dies, attach him to Binder's Staff instead.
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React: After this wizard succeeds with a save from an opposing character's action, spend Binding Wand: The originating character must make a magic save with the same DC, and the same consequences of failure.
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Spend Order: Target an Astral or Ethereal character within three ranks. If the target fails a magic save (DC 20), attach this card to the target. While it is attached, the target character loses the Astral or Ethereal trait and gains the ability: "Order: Once per turn, make a magic save (DC 20). If successful, discard Bindings."
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Enter React: Name a card type: Target opponent reveals the top card of their deck. If it is the named type, your target Free Kingdoms character Journeys.
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React: After Bis enters play: Return target Level 1 or 2 non-Warlord character to its owner's hand.
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Order: Discard a character card: Target character in your army has a bonus to ATK, AC, and Skill equal to the number of characters in your discard pile until end of turn.
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React: After a Stormwraith targets a melee strike or action, discard a card: The target loses -4 AC until the end of the turn and may not have wounds removed or reduced this turn.
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If your Warlord is killed while the Black Banner is in play, this character gains the Warlord trait and you do not lose the game. If this character is killed or loses the Black Banner while he has the Warlord trait, you lose the game.
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Whenever Black Banner Cohort would be killed by a card effect, he is wounded instead. React: After Black Banner Cohort performs a melee strike that killed the target: If Kovit Treeraiser is your Warlord, Black Banner Cohort gains +2 HP and +5 ATK permanently.
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React: Play before this rogue performs a melee strike roll. If the strike roll hits, attach this card to the target. While this card is attached, at the beginning of each turn, this character suffers 2 wounds. Any adjacent cleric or character with the Medicine feat may discard this card as a Spend Order.
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Spend Order: Attach this card to another character. While it is attached, the character has the text, "React: Once per turn, before this character suffers wounds, remove 1 Charge token from Black Dawn: Reduce the wounds by one."
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Evil characters only. This character is a Necromancer.
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Order: Spend Black Moss to do 1 wound to this character and 1 wound to a character in an adjacent rank. If Black Moss kills this character, you may choose to equip Black Moss to one of your characters in the same rank.
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May not equip items. You must have a cleric in your army to bring Black Sand Gargoyle into play. Opposing characters in the same rank as Black Sand Gargoyle have -5 ATK, -5 AC, and -5 Skill.
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+2 Skill Elf only. React: After this Elf targets a melee or ranged strike, cancel the strike and discard a card: Succeed with a skill check (DC = target's AC) to inflict a wound on the target.
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During melee strikes targeting spent characters, this character gains +5 ATK and inflicts an additional wound.