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Stephen Blake
Stephen inflicts an additional wound when performing a melee strike against a spent character.
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Stephen inflicts an additional wound when performing a melee strike against a spent character.
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Stern gains +1 ATK and +1 AC for each other Dwarf fighter in this rank.
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Order: This rogue gains +6 skill until the end of the turn.
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Order: If this wizard is in the 1st rank, target an army. Until the end of the turn, all characters have -3 ATK and -2 AC penalties while in the target army's first rank.
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Limited React: After Stirges perform a melee strike that hit: Perform a melee strike.
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Spend Order: Return target item within one rank to its owner's hand. Nightfall - React: Once per turn, after target Dwarf in your army equips an item: If it is not the first turn the target may perform an additional Order after the current one.
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Spend Order: Target an opposing character within three ranks, who must make a magic save (DC 10 + wizard's skill) or lose a level permanently. If this wizard is a Necromancer, gain a level permanently if the target fails the save. If the target's level drops below 1 in this manner, he is killed.
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Spend Order: Target non-Warlord character within 2 ranks must succeed with a destiny save (DC 15) or this character is killed and you permanently gain control of the target.
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Order: Perform a +8 ranged strike that does not inflict wounds. If the strike hits, until end of turn the target does not count for preventing illegal ranks.
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You must spend a Level 4 or higher wizard for Stone Golem to enter play. May not equip items. React: Before Stone Golem suffers wounds: Reduce the wounds to 1. Order: Once per turn, target a character within 1 rank: Until end of turn the target's attack has one fewer melee strike, losing his last strike first and up to a minimum of 1.
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React: Spend the Stone after this character has made a roll to reroll the die.
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Spend Order: Target a character in your army and attach this card to the character. While this card is attached, the character has the ability: "Characters without a Weapon equipped may not target this character with melee strikes." Discard this card at the end of the turn 3 turns after this one.
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All characters have the ability "React: After targeting Stoneblight Cyclops with a melee or ranged strike, Stoneblight Cyclops has +10 AC for this strike: The strike inflicts two additional wounds."
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Stonefist inflicts an additional wound with melee strikes.
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Stonefist inflicts an additional wound with melee strikes. Order: Spend your other Gargoyle within one rank: Perform a +6 melee strike.
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Spend Order: Remove a Charge: Target an item within two ranks and succeed with a Stealth check (DC 8 + Level of item) to destroy the item. If you fail, suffer a wound.
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Spend Order: Perform a melee strike targeting a character in this rank. The strike inflicts two additional wounds if it hits.
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Order: Ready each of your Warlords. Draw a card for each Warlord readied this way. Banish Storm Shard. Characters may not react to or during this action.
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Spend Order: Target a rank. Until the end of the turn, opposing characters may not play Reacts during actions which target characters in that rank. Melee and ranged strikes against these characters inflict one less wound, with a minimum of one.
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Limited Order: If Storm's Attendant is adjacent to a higher level character: Survey (Look at the top 2 cards of your deck. Put any number of them on top or bottom in any order.)
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Druid only. Spend Order: Until the end of the turn, all characters entering play in ranks 1 and 2 are spent.
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May only be equipped by an evil Paladin. React: After this character kills an opposing character with a melee strike, perform a skill check (DC 20 minus the opposing character's level). If successful, this character gains 1 hit point permanently.