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Paralysis Ward Quick look

Paralysis Ward

No Faction · Action · Level 4

SD #58 Fixed Regular

Order: Target a character (up to two characters if it is not the first turn): If you have 5 or more characters in your discard pile, move each target backward one rank. Each target must succeed with a magic save (DC 20) or they cannot perform melee or ranged strikes until end of turn.

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Pardon Quick look

Pardon

No Faction · Action · Level 1

DF #10 Uncommon Regular

Stormwraith only. React: After a melee strike or action targets this stormwraith, kill another character in this rank: Cancel the strike or action.

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Parrying Blades Quick look

Parrying Blades

No Faction · Item · Level 5

CTA #124 Common Regular

Fighter and rogue only. Weapons provide no ATK bonuses to melee strikes targeting this character.

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Parsis Yscar Quick look

Parsis Yscar

Free Kingdoms · Character · Level 3

DOM #67 Uncommon Regular

Parsis is both a fighter and a rogue. Parsis enters play as if he were level 4. React: After Parsis equips a Lycanthrope Form: Instead of discarding any items equipped to Parsis, place those items on top of your deck.

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Passing the Knives Quick look

Passing the Knives

No Faction · Action · Level 4

PS #31 Rare Regular

Spend Order: If this character is in your first rank, spend X rogues in your army: Target a character in play, up to X ranks away. Perform a melee strike against the target, then perform X +0 melee strikes against the target. These strikes may not receive any bonuses to ATK, and ignore all bonuses and penalties to the target's AC.

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Passing the Mantle Quick look

Passing the Mantle

No Faction · Action · Level 1

DB #18 Common Regular

React: After one or more items are discarded from another character in this rank by an action or that character's death: Equip those items to this fighter, ignoring level restrictions.

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Patchwork Armor Quick look

Patchwork Armor

No Faction · Item · Level 2

BET #133 Common Regular

You may have any number of Patchwork Armors in your deck. Characters higher than 2nd level may not equip Patchwork Armor.

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Patience Quick look

Patience

Dwarven Forges · Character · Level 1

DB #63 Common Regular

React: After an opposing character performs an action that removed or reduced wounds: Perform a melee strike.

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Patroness Kerro Quick look

Patroness Kerro

Free Kingdoms · Character · Level 5

SD #27 Fixed Regular

React: After Patroness Kerro enters play: Until end of turn your characters have +1 HP while in the first rank of your army.

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Paying the Price Quick look

Paying the Price

No Faction · Action · Level 4

SK #28 Rare Regular

Fighter and rogue only. React: After killing an opposing character with a melee strike: Perform another melee strike with the same base ATK targeting an opposing spent character. If this character is a fighter, add +5 to the strike. If this character is a rogue, the strike inflicts an extra wound.

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Paymaster Corr Quick look

Paymaster Corr

Mercenary Guilds · Character · Level 5

4E-P #P83 Promo Regular Promo

Paymaster Corr's Level is equal to the rank he is in. If your Warlord is a Mercenary, Paymaster Corr enters play in any rank. (The rank must still be legal.) React: Once per turn, after target lower Level Mercenary enters play: Move the target forward or backward one rank.

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Peace Quick look

Peace

No Faction · Item · Level 8

ToL #123 Rare Regular

This is an Aroch Set item. Order: Spend an equipped Aroch Set item, and spend a character in your army: Target character with Level equal to or lower than the one spent may not attack until end of turn.

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Penitence Quick look

Penitence

Dwarven Forges · Character · Level 2

CA #55 Uncommon Regular

Spend React: After a character within two ranks suffers a penalty to AC, ATK, or Skill from an action: That character suffers an additional -2 to the same stats until the end of the turn.

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Pentel Yscar Quick look

Pentel Yscar

Free Kingdoms · Character · Level 1

ToL #76 Uncommon Regular

Order: Discard a card: Pentel has +1 Level until end of turn. Order: Once per game: If Pentel is Level 5 or greater, he permanently gains +5 AC, +2 HP, +6 Skill, and the ability "Spend Order: Perform three +4 ranged strikes."

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Perfect Quick look

Perfect

Dwarven Forges · Character · Level 2

SA #57 Uncommon Regular

React: After Perfect enters play: Target a character in an opposing first rank who must make a Will save (DC 14) or be stunned.

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Perfect Aim Quick look

Perfect Aim

No Faction · Action · Level 1

BET #12 Common Regular

Ranger and Scout only. React: Before this character performs a ranged strike roll: Play one React as if this character were about to make a melee strike roll against the ranged strike's target. All ATK bonuses become bonuses to the die roll.

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Perfect Focus Quick look

Perfect Focus

No Faction · Action · Level 1

SA #15 Common Regular

Monk and Mentalist only. React: Before a melee strike roll: Add this character's Skill to his ATK for the duration of the strike.

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Perfect Self Quick look

Perfect Self

No Faction · Action · Level 6

SK #19 Rare Regular

Monk or Mentalist only. Order: Until the end of the next turn, this character may not be targeted with melee strikes by a character without a Weapon of level 8 or higher equipped, and may not be targeted with ranged strikes by a character without a Bow of level 8 or higher equipped.

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Perpetual Pouch Quick look

Perpetual Pouch

No Faction · Item · Level 6

BoG #90 Promo Regular

React: After an item equipped to another character is destroyed, spend Pouch: Put a charge counter on Pouch. Order: Remove a charge counter from Pouch: Your target character equips an item from your discard pile, or gains +1 level for equipping items this turn.

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Persecute Quick look

Persecute

No Faction · Action · Level 2

PS #24 Uncommon Regular

React: After this character is targeted by a melee or ranged strike, spend any number of rogues in your army: This character has +2 AC until end of turn for each rogue spent. The attacking character has -2 AC until end of turn for each rogue spent.

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Persecutor's Emblem Quick look

Persecutor's Emblem

No Faction · Item · Level 7

SD #75 Fixed Regular

Order: Spend Persecutor's Emblem: Target a ready character within one rank and make a Charisma check (DC 10 + target's Skill). If successful the target performs an attack (Spending as normal). Strikes from the attack must target this character if possible. Then, if successful, stun the target.

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