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Life Tap Quick look

Life Tap

No Faction · Action · Level 4

SG #16 Rare Regular

Undead only. Spend Order: Target a character within two ranks. Inflict one wound on the target character.

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Lifedrainer Quick look

Lifedrainer

No Faction · Item · Level 6

PS #139 Rare Regular

React: After this character targets a melee strike, remove 3 characters in a discard pile from the game: The strike inflicts an additional wound.

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Lift Up Your Voices Quick look

Lift Up Your Voices

No Faction · Action · Level 4

EE # Rare Regular

Spend Order: Until end of turn, characters you control that share alignment and a faction with this cleric have a bonus to AC and Skill (and ATK if this cleric is a Cantor) equal to this cleric's Level.

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Light Quick look

Light

Mercenary Guilds · Character · Level 2

EoS #90 Common Regular

Spend Order: Target an opposing Warlord: The next die roll the target's controller makes this turn is a Critical Success. Your next die roll is a Critical Success.

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Light Catapults Quick look

Light Catapults

Nothrog Legions · Character · Level 4

CTA #183 Uncommon Regular

Light Catapults not attack or equip items. Spend Order: Perform five +0 Ranged strikes: These strikes may receive no bonuses to the die roll.

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Light Crossbow Quick look

Light Crossbow

No Faction · Item · Level 3

CTA #14 Common Regular

Fighter and rogue only. Spend Order: Perform a +2 ranged strike that may target an additional rank away.

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Light Hammer Quick look

Light Hammer

No Faction · Item · Level 5

EoS #130 Common Regular

If this character has 3 or greater Hit Points, Light Hammer loses the Weapon trait.

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Light of Truth Quick look

Light of Truth

No Faction · Action · Level 2

TaC #23 Common Regular

Good characters only. React: Play after this character rolls a die to add 2 to the result.

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Lightning Blast Quick look

Lightning Blast

No Faction · Action · Level 1

ITA #229 Common Regular

Spend Order: Perform a +5 ranged strike. If the target is Encumbered, the strike gains an additional +5.

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Lightning Bolt Quick look

Lightning Bolt

No Faction · Action · Level 3

BK #58 Uncommon Regular

Spend Order: Perform a ranged strike with a bonus equal to this wizard's Skill that inflicts an additional wound.

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Lightning Charge Quick look

Lightning Charge

No Faction · Action · Level 4

DF #24 Rare Regular

Spend order: Spend one of your wizards: Perform a melee strike (base +0) against each opposing character in an adjacent rank. Perform a number of consecutive +3 ranged strikes equal to the number of characters killed by the melee strikes.

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Lightning Gloves Quick look

Lightning Gloves

No Faction · Item · Level 10

CA #150 Rare Regular

Monk and rogue only. Order: Once per turn, remove a Charge token from the Lightning Gloves: Perform an attack without spending. The strikes may only target spent characters.

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Lightning Strikes Quick look

Lightning Strikes

No Faction · Action · Level 3

DF #16 Uncommon Regular

Spend React: After an opponent passes: Ready an unstunned character of equal of lower level. React: Before a character rolls a save from an action: If the roll is a failure and the action inflicts wounds on the character, the action inflicts one more wound.

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Lightning's Iron Quick look

Lightning's Iron

No Faction · Item · Level 7

CA #121 Rare Regular

Spend React: Before target character suffers wounds, remove a Charge from Lightning's Iron: Reduce the wounds by one.

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Lights of Revealing Sword Quick look

Lights of Revealing Sword

No Faction · Action · Level 3

ITA #246 Rare Regular

Order: Reveal the top 10 cards of your deck: Put a Weapon revealed this way into your hand, then shuffle. Order: Target character gains +5 ATK this turn.

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Lightspawn Quick look

Lightspawn

Mercenary Guilds · Character · Level 1

LS #83 Common Regular

If there is a dungeon in play, Lightspawn has Stealth +15 and is +1 Level for using Stealth.

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Lightstone Gargoyles Quick look

Lightstone Gargoyles

Dwarven Forges · Character · Level 2

CTA #2 Uncommon Regular

You must have a cleric in your army to start with Lightstone Gargoyles or bring them into play. React: After Lightstone Gargoyles moves into your 1st rank: Perform a melee strike.

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Lilah Quick look

Lilah

Mercenary Guilds · Character · Level 1

EE # Fixed Regular

Spend Order: Once per turn, return a higher Level non-Warlord Mercenary in your army to its owner's hand: Perform a +5 ranged strike.

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Lilika Zane Quick look

Lilika Zane

Free Kingdoms · Character · Level 1

ToL #73 Rare Regular

Order: Remove Lilika from the game: If Lilika was Level 5 or greater, until end of game, your Free Kingdoms have +1 Level, +1 HP, and Magic Resistance +10 while in your army.

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Limestone Gargoyle Quick look

Limestone Gargoyle

Dwarven Forges · Character · Level 3

BoG #13 Promo Regular

You must control a cleric for Limestone Gargoyle to enter play. Limited Order: Reveal the top five cards of your deck: Choose a level 5 or lower Gargoyle revealed this way. Replace Limestone with it, then shuffle Limestone and any attached or equipped cards into your deck.

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Limited Wish Quick look

Limited Wish

No Faction · Item · Level 5

4E-P #P66 Promo Regular Promo

Order: Rip Limited Wish in half: Search your deck for a card and put it into your hand. This action cannot be canceled.

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Linnea Warsong Quick look

Linnea Warsong

Dwarven Forges · Character · Level 1

4E #39 Common Regular

React: Before Linnea is killed: The next wounds suffered by a Dwarf you control are reduced by one.

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Litany of the Dead Quick look

Litany of the Dead

No Faction · Item · Level 8

10A #79 Rare Regular

Order: Destroy Litany of the Dead and name a non-Warlord character card: Characters with that name may not perform actions or enter play until end of turn.

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Living Blade Quick look

Living Blade

No Faction · Action · Level 3

BET #18 Rare Regular

Spend Order: Target a Weapon in your army. Until the end of the turn, the weapon becomes a classless character in its current rank with 2 HP, 20 AC, +0 Skill, and with level and ATK as printed. The weapon has an additional strike per attack if its level is greater than 5. At the end of the turn, the weapon is reequipped by the same character, if possible, ignoring level requirements (otherwise, it is discarded).

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