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Rod of Shattering
Order: Once per turn: Target a character up to two ranks away who must succeed with a magic save (DC 14) or suffer a wound.
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Order: Once per turn: Target a character up to two ranks away who must succeed with a magic save (DC 14) or suffer a wound.
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Spend Order: Target an Undead character of lower level than this character. Stun the target character.
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Order: Spend the Rod to target a Gargoyle within 3 ranks. Remove a wound from the target character. Order: Spend the Rod to target a Gargoyle within two ranks. Inflict a wound on target character.
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Spend Order: Perform a +1 ranged strike. The ranged strike is +3 if the character is a wizard.
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Order: Spend the Rod to roll a die. 1-3: Nearby grass grows quickly (no effect). 4-7: Stun a character up to two ranks away. 8-12: Perform a +8 ranged strike. 13-19: +4 ATK, +5 AC until end of the turn. 20: A target character up to three ranks away must succeed with a magic save (DC 16) or suffer two wounds.
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+2 Skill Rogue's Blade gives no ATK bonus during a melee strike against an opponent with Armor equipped.
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Spend Order: Attach this card to this rogue. While it is attached, the rogue gains +1 ATK, +2 AC, and +3 Skill.
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React: After Roland Tzin enters play: Move up to three of your equal or lower level Free Kingdoms characters forward or backward one rank each.
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Enter React: Target an equal or lower level character: Move Rolando forward one rank. Move the target forward or backward one rank.
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React: After another character has performed an action to draw or retrieve cards or forced you to discard cards, kill Rollen: Cancel the action and inflict 1 wound on the character performing the action.
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Adjacent higher Level Deverenians have +2 ATK and +2 AC.
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React: Once per turn, after Ronan is targeted with a melee strike, or ranged strike, he gains +10 AC for the duration of the strike.
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Spend Order: Spend and stun Rondoran's Staff, target all wounded characters within one rank: If this cleric is in your front rank, remove one wound from each target.
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Your characters gain "Enter React: Perform a +1 ranged strike."
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Spend React: After Rora enters play: Perform a melee strike with a -2 penalty to the strike roll.
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Order: Once per turn, target a Free Kingdoms in your army of equal or lower level: The target has an additional melee strike when he attacks, until end of turn.
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Order: Once per turn, target an item within 2 ranks: Until Roshni leaves play or uses this order again, the item gains either +2 ATK, +2 AC, or +2 to DC saves and ranged strikes from the item's actions.
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Order: Once per turn, kill a higher Level Elf: Perform a +5 melee strike.
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Rotwing may ignore the spend cost of one spell each turn. Limited Order: Journey.
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Spend React: After an opposing character has moved forward without spending: Spend that character. If that character is already spent, stun that character.
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Daybreak - React: After Rouse enters play: If it is the first turn ready up to two characters in your army. Nightfall - If it isn't the first turn, you must have a character in rank four to play Rouse and he enters play in rank 1 stunned with 1 wound.
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React: After this character performs a strike or action that killed an opposing character of equal or higher Level that was more than one rank away: This character permanently gains +1 Level, +1 HP, +5 Skill, and a +4 bonus to ranged strikes. Remove this card from the game.
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Order: Spend Roxx: Move forward one rank. React: Before this character leaves play: Roxx enters play in this rank as a level 3 fighter with +5 ATK, 12 AC, +2 Skill and 1 Hit Point.