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Squire Fendric
Squire Parthus
Starbinder
Steady Grip
Steel Darts
Steelforge Regalia
Storm Shard
Storm's Attendant
Strongarm Stout
Summon Avalanche
Sunforge Aspis
Sunforge Smith
Sunseeker's Goggles
Sutek Razorclaw
Sutek Shank
Sutek Slimefang
Swiftcloud
Talisman of Faith
Talisman of Might
Tattered Armaments
Taumar the Protector
Tazian Dythanus
Teufeltiger's Shroud
TFK Brigand
The Mighty Mugg
The Quick and the Dead
Throwing Shield
Thunic Yeti
Tide Turner
Treyik Netheryn
Trinket of Malice
Tunnel Vanguard
Tunnel Worm
Tyren Ruskin
Unicorn of Thun
Vanguard's Presence
Veera and Bones
Venomtipped Arrows
Veteran Bowman
Viscous Goo
Wa'San Wolf-Spirit
Walk on Wind
Warboss Azh'kal
Well of Screams
Well Supplied
Wraithstalker
Xcalam Coatl
Yanthorine
Yscarite Berserker
Z'adok, Prey Herder
Owned quantities are not trade offers. Extra copies are not automatically available for trade.
Squire Argos
Into the Accordlands #94
Regular · Common
1 owned in Main Collection
Other equal or lower level Free Kingdoms characters in this rank gain +2 ATK and +1 AC.
Open card page →Squire Fendric
Into the Accordlands #20
Regular · Common
1 owned in Main Collection
Limited Order: Spend a character in this rank: Move forward one rank. If Squire Fendric moves, he may perform a melee strike.
Open card page →Squire Parthus
Into the Accordlands #21
Regular · Common
1 owned in Main Collection
Spend Order: Perform a number of melee strikes equal to Squire Parthus' level.
Open card page →Sta'ash
Into the Accordlands #120
Regular · Uncommon
1 owned in Main Collection
React: Before target character is killed by Sta'ash: If the target is higher level, heal (remove a wound from) Sta'ash. If the target is lower level, banish it after it dies.
Open card page →Starbinder
Into the Accordlands #121
Regular · Common
1 owned in Main Collection
Limited React: After your target character moves: The target gains your choice of +3 ATK or AC this turn.
Open card page →Steady Grip
Into the Accordlands #195
Regular · Common
1 owned in Main Collection
Order: This character gains +2 ATK and True Strike this turn.
Open card page →Steel Darts
Into the Accordlands #313
Regular · Common
1 owned in Main Collection
Order: Spend Steel Darts: Perform a +0 ranged strike.
Open card page →Steelforge Regalia
Into the Accordlands #295
Regular · Rare
1 owned in Main Collection
Kill React: Twice per turn: Perform a melee strike.
Open card page →Stirges
Into the Accordlands #122
Regular · Common
1 owned in Main Collection
Limited React: After Stirges perform a melee strike that hit: Perform a melee strike.
Open card page →Storm Shard
Into the Accordlands #350
Regular · Legendary
1 owned in Main Collection
Order: Ready each of your Warlords. Draw a card for each Warlord readied this way. Banish Storm Shard. Characters may not react to or during this action.
Open card page →Storm's Attendant
Into the Accordlands #22
Regular · Uncommon
1 owned in Main Collection
Limited Order: If Storm's Attendant is adjacent to a higher level character: Survey (Look at the top 2 cards of your deck. Put any number of them on top or bottom in any order.)
Open card page →Stormlord
Into the Accordlands #T02
Regular · Fixed
1 owned in Main Collection
Planar. At end of turn, kill one of your Deverenian Empire characters.
Open card page →Strongarm Stout
Into the Accordlands #351
Regular · Uncommon
1 owned in Main Collection
Destroy Order: Each player draws a card. This turn, this character gains +2 ATK and +1 HP for each card drawn this way.
Open card page →Summon Avalanche
Into the Accordlands #249
Regular · Common
1 owned in Main Collection
Spend Order: Target each character in a rank within two ranks: Each target must succeed with a reflex save (DC 14) or spend. Spent characters stun instead. Stunned characters suffer a wound instead.
Open card page →Sunforge Aspis
Into the Accordlands #275
Regular · Common
1 owned in Main Collection
React: After target adjacent character is targeted with a strike, spend Sunforge Aspis: The target gains +2 AC for the strike.
Open card page →Sunforge Smith
Into the Accordlands #45
Regular · Uncommon
1 owned in Main Collection
Spend Order: Target your wounded Dwarven Forges character: Unstun the target, or the target performs a +2 melee strike.
Open card page →Sunseeker's Goggles
Sutek Razorclaw
Into the Accordlands #123
Regular · Uncommon
1 owned in Main Collection
Sutek Razorclaw's melee strikes may target spent characters an additional rank away.
Open card page →Sutek Shank
Into the Accordlands #352
Regular · Common
1 owned in Main Collection
This character's melee strikes inflict an additional wound against stunned characters. Death React: Equip this item to an adjacent Sutek ignoring level requirements.
Open card page →Sutek Slimefang
Into the Accordlands #124
Regular · Common
1 owned in Main Collection
Death React: Spend target opposing character within one rank.
Open card page →Swampbook
Into the Accordlands #342
Regular · Uncommon
1 owned in Main Collection
+1 Skill React: After another character within one rank is targeted by a strike, spend Swampbook: Redirect the strike to a character adjacent to the strike's original target.
Open card page →Swift
Into the Accordlands #214
Regular · Common
1 owned in Main Collection
Order: Journey.
Open card page →Swiftcloud
Into the Accordlands #125
Regular · Rare
1 owned in Main Collection
Limited Order: Journey. Limited Order: Put a character into play from your hand ignoring loyalty penalty. If it is a Mercenary Guilds character, you may reduce it's entering rank by one.
Open card page →Swivel
Into the Accordlands #215
Regular · Rare
1 owned in Main Collection
React: Before this character targets a ranged strike: Gain Marksmanship +5 for the strike. Journey.
Open card page →Talisman of Faith
Into the Accordlands #276
Regular · Common
1 owned in Main Collection
Your clerics in this rank gain +1 AC.
Open card page →Talisman of Might
Into the Accordlands #296
Regular · Common
1 owned in Main Collection
Your fighters in this rank gain +1 ATK.
Open card page →Tattered Armaments
Into the Accordlands #353
Regular · Fixed
1 owned in Main Collection
Your deck may include any number of cards named Tattered Armaments.
Open card page →Taumar the Protector
Into the Accordlands #23
Regular · Common
1 owned in Main Collection
Each Deverenian Empire fighter in the rank in front of Taumar the Protector gains +2 AC and skill.
Open card page →Tazian Dythanus
Into the Accordlands #67
Regular · Rare
1 owned in Main Collection
Limited Order: Target up to two characters in any discard piles: Banish the targets. Perform a +3 ranged strike for each character banished this way.
Open card page →Terrorize
Into the Accordlands #237
Regular · Uncommon
1 owned in Main Collection
Roll Order: Target a character within two ranks, 1-9: The target suffers -2 AC and skill this turn. 10-19: The target suffers -4 AC and skill this turn. 20: The target suffers -4 AC and skill this turn. Its controller banishes a card from their hand.
Open card page →Teufeltiger's Shroud
Into the Accordlands #314
Regular · Legendary
1 owned in Main Collection
Limited React: After this character is targeted by a strike: Redirect the strike to an adjacent character.
Open card page →TFK Brigand
Into the Accordlands #95
Regular · Rare
1 owned in Main Collection
Strikes targeting TFK Brigand inflict an additional wound. Spend Order: Stun TFK Brigand: Perform a +0 ranged strike.
Open card page →The Mighty Mugg
Into the Accordlands #153
Regular · Rare
1 owned in Main Collection
Limited Order: Target your adjacent equal or lower level character: Move the target forward up to two ranks. The target suffers a wound, then may perform a melee strike.
Open card page →The Quick and the Dead
Into the Accordlands #196
Regular · Rare
1 owned in Main Collection
Spend Order: Each Warlord makes an initiative roll with a bonus equal to their ATK. If your Warlord wins the roll, your target character performs two melee strikes.
Open card page →Thicket
Into the Accordlands #126
Regular · Common
1 owned in Main Collection
Enter React: Characters in your first rank gain +3 AC while targeted with ranged strikes this turn.
Open card page →Throwing Shield
Into the Accordlands #297
Regular · Common
1 owned in Main Collection
Destroy Order: Perform a +0 ranged strike.
Open card page →Thunic Yeti
Into the Accordlands #127
Regular · Uncommon
1 owned in Main Collection
Kill React: Characters that were adjacent to the killed character must succeed with a fortitude save (DC 18) or spend.
Open card page →Tide Turner
Into the Accordlands #197
Regular · Uncommon
1 owned in Main Collection
Order: You may spend this character: Perform a +3 melee strike. If the strike hits, move the target backward one rank, or two ranks if you spent this character.
Open card page →Tinker
Into the Accordlands #46
Regular · Common
1 owned in Main Collection
Tinker may equip items regardless of class restrictions and gains +1 level for equipping them.
Open card page →Trap
Into the Accordlands #T04
Regular · Fixed
1 owned in Main Collection
Destroy React: After target character targets this character with a strike: The target must succeed with a reflex save (DC 10) or suffer a wound.
Open card page →Tresven
Into the Accordlands #68
Regular · Uncommon
1 owned in Main Collection
Enter React: Perform a +4 ranged strike that may only target a spent character. Spend Order: Perform a +1 ranged strike.
Open card page →Treyik
Into the Accordlands #69
Regular · Common
1 owned in Main Collection
After Treyik is discarded from your hand, you may put him into play. Order: Kill one of your Undead: Target Elven Branches character gains +3 ATK and AC this turn.
Open card page →Treyik Netheryn
Into the Accordlands #70
Regular · Uncommon
1 owned in Main Collection
React: After you discard a card from your hand: Banish it. Spend Order: Banish Treyik Netheryn: Put up to 3 cards banished using his other printed ability into your hand.
Open card page →Trinket of Malice
Into the Accordlands #315
Regular · Common
1 owned in Main Collection
When Trinket of Malice enters your discard pile, choose a character in an opposing first rank who suffers -2 AC and skill this turn, then banish Trinket of Malice.
Open card page →Trogid
Into the Accordlands #128
Regular · Common
1 owned in Main Collection
Death React: Your target Monster Journeys (moves forward or backward one rank).
Open card page →Tunnel Vanguard
Into the Accordlands #47
Regular · Common
1 owned in Main Collection
Adjacent Dwarven Forges characters gain +1 HP.
Open card page →Tunnel Worm
Into the Accordlands #129
Regular · Common
1 owned in Main Collection
Kill React: Move your target character in this rank to a different position in this rank.
Open card page →Tyren Ruskin
Into the Accordlands #130
Regular · Uncommon
1 owned in Main Collection
Spend React: Before target character in this rank suffers wounds, wound Tyren: Reduce the wounds the target would suffer by one.
Open card page →Unicorn of Thun
Into the Accordlands #327
Regular · Rare
1 owned in Main Collection
+2 Skill Order: Spend Unicorn of Thun: Journey. Order: Spend Unicorn of Thun and banish two action cards from your discard pile: Heal this character.
Open card page →Unsummon
Into the Accordlands #238
Regular · Common
1 owned in Main Collection
Spend Order: Return target unequipped character in a first rank to its owner's hand. If this character is a Warlock, Survey.
Open card page →Vactus, Spirit's Champion
Into the Accordlands #154
Regular · Rare
1 owned in Main Collection
Limited Order: Move forward one rank.
Open card page →Valdimar
Into the Accordlands #48
Regular · Common
1 owned in Main Collection
Limited React: After an adjacent Dwarven Forges character equips an item: Ready Valdimar.
Open card page →Vanguard's Presence
Into the Accordlands #298
Regular · Rare
1 owned in Main Collection
Spend Order: Spend Vanguard's Presence: Ready target lower level non-stunned character.
Open card page →Veera and Bones
Into the Accordlands #71
Regular · Uncommon
1 owned in Main Collection
Enter React: Each opponent discards a card. Death React: Each opponent discards a card. Banish Veera and Bones.
Open card page →Venomtipped Arrows
Into the Accordlands #316
Regular · Uncommon
1 owned in Main Collection
React: After this character hits target character with a ranged strike: The target must succeed with a fortitude save (DC 13) or spend.
Open card page →Veteran Bowman
Into the Accordlands #131
Regular · Common
1 owned in Main Collection
Spend Order: Perform a +3 ranged strike.
Open card page →Viscous Goo
Into the Accordlands #262
Regular · Uncommon
1 owned in Main Collection
Sutek may perform this action without spending. Spend Order: Perform a +5 ranged strike that stuns instead of wounds.
Open card page →Wa'San Wolf-Spirit
Into the Accordlands #155
Regular · Uncommon
1 owned in Main Collection
Limited Order: Perform a +4 ranged strike. Limited Order: Put an Animal token into play adjacent to Wa'San Wolf-Spirit.
Open card page →Walk on Wind
Into the Accordlands #239
Regular · Uncommon
1 owned in Main Collection
Order: Move another target character in this rank forward or backward one rank. If this character is a Shaman, this character may Journey.
Open card page →War Horse
Into the Accordlands #299
Regular · Common
1 owned in Main Collection
Order: Spend War Horse: Move forward one rank. Order: Spend War Horse: Gain +2 ATK this turn.
Open card page →Warboss Azh'kal
Into the Accordlands #156
Regular · Rare
1 owned in Main Collection
Your fighters who have moved this turn gain Powerattack +5. Limited Order: Target your fighter and choose two: The target moves forward one rank; gains +5 ATK this turn; gains advantage on their next melee strike this turn; or performs a melee strike.
Open card page →Well of Screams
Into the Accordlands #328
Regular · Legendary
1 owned in Main Collection
React: Twice per turn, before target character is killed: Banish the target instead and add a charge counter to Well of Screams. Order: Spend Well and remove any number of charges from it: This character casts a spell from your discard pile with a level equal to the number of charges removed, then banish the spell.
Open card page →Well Supplied
Into the Accordlands #263
Regular · Uncommon
1 owned in Main Collection
Spend Order: Reveal the top 10 cards of your deck. Each of your characters may equip one revealed item that they may legally equip. Then shuffle.
Open card page →Wither
Into the Accordlands #250
Regular · Common
1 owned in Main Collection
Order: Perform a melee strike that does not inflict wounds. If the strike hits, the target suffers -3 levels this turn.
Open card page →Woestone
Into the Accordlands #329
Regular · Common
1 owned in Main Collection
This character suffers disadvantage on strike rolls.
Open card page →Wraithstalker
Into the Accordlands #317
Regular · Rare
1 owned in Main Collection
Order: Spend Wraithstalker and discard the top two cards of your deck: Perform a melee strike targeting a character in the last rank of an opposing formation that inflicts an additional wound.
Open card page →Xcalam Coatl
Into the Accordlands #277
Regular · Common
1 owned in Main Collection
+3 skill Order: Spend Xcalam Coatl: You and target opponent both reveal the top card of your decks. If your card is higher level, your next die roll this turn gains advantage.
Open card page →Yanthorine
Into the Accordlands #72
Regular · Common
1 owned in Main Collection
Yanthorine gains +1 level for casting spells.
Open card page →Yscarite Berserker
Z'adok, Prey Herder
Into the Accordlands #132
Regular · Rare
1 owned in Main Collection
Your Sutek gain +2 to strike rolls while targeting spent characters. Limited Order: Perform a melee strike. Z'adok, Prey Herder gains Reach for the strike. If the strike hits, spend the target.
Open card page →Zaina
Into the Accordlands #24
Regular · Rare
1 owned in Main Collection
React: After an opposing character targets Zaina with a non-melee strike action: Perform a melee strike.
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