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Griffon of Andover
Grimfey Prowler
Grovewarden Elumera
Guard Duty
Havat-lahn Stance
Hazahk of Shadow
Heavy Crossbow
Heresy Huntress
Heresy Ward
Heroic Confrontation
High Acolyte Hellene
Hinterlands Griffon
Hod's Legacy
Holy Might
Hrun Instigator
Hunt From Above
Hunter Merril
Hunting Staff
I Have Your Back
Improvised Weapon
Invoke the Storm
Isadran Kennelmaster
Jubilant Hatchling
Kaballite Regalia
Keen Eared Sentry
Keep Watch
Kingslayer
Kor's Aegis
Kor's Patience
Kurak Stonejaw
Lady Estelle
Leopard Claws
Leveled Up
Librarian Shastra
Lightning Blast
Lord Barrow
Lord Belasco
Lord's Assailant
Luthlarius Regalia
Magic Missiles
Mair Haven
Makusog Steelhorn
Master Dresden
Medical Kit
Meet at the Inn!
Melt Metal
Merrick Regalia
Midnight Madness
Misearean Scout
Mistress Allandra
Myerdeth Mare
Nature's Ally
Nightfire Manacles
Noble Sacrifice
Nog, Pog, and Snivels
Owned quantities are not trade offers. Extra copies are not automatically available for trade.
Greenflower Warden
Into the Accordlands #139
Regular · Uncommon
1 owned in Main Collection
Greenflower Warden gains +1 level for casting spells. Limited Order: Discard a card from your hand or the top card of your deck.
Open card page →Griffon of Andover
Into the Accordlands #288
Regular · Rare
1 owned in Main Collection
Limited Order: Spend Griffon of Andover: Journey. Opposing characters may not react to or during this action.
Open card page →Grimfey Prowler
Into the Accordlands #58
Regular · Common
1 owned in Main Collection
Grimfey Prowler gains a bonus to ATK equal to his skill while performing melee strikes targeting spent characters.
Open card page →Grovewarden Elumera
Into the Accordlands #59
Regular · Fixed
1 owned in Main Collection
After starting armies are revealed, choose a class. Grovewarden Elumera permanently gains that class. Limited Order: Your other target Elven Branches character gains +3 skill this turn.
Open card page →Guard Duty
Into the Accordlands #189
Regular · Common
1 owned in Main Collection
Order: This character gains +1 HP and Defend +10 this turn.
Open card page →Hagunk
Into the Accordlands #140
Regular · Common
1 owned in Main Collection
Hagunk's ranked strikes may target an additional rank away.
Open card page →Havat-lahn Stance
Into the Accordlands #289
Regular · Uncommon
1 owned in Main Collection
This character gains an additional melee strike (base +1) while attacking.
Open card page →Hazahk of Shadow
Into the Accordlands #35
Regular · Common
1 owned in Main Collection
Hazahk of Shadow and adjacent characters gain +5 ATK while wounded.
Open card page →Heavy Crossbow
Into the Accordlands #334
Regular · Common
1 owned in Main Collection
Spend Order: Perform a +4 ranged strike. Spend Order: Perform a +2 ranged strike targeting a character three ranks away.
Open card page →Heresy Huntress
Heresy Ward
Into the Accordlands #335
Regular · Uncommon
1 owned in Main Collection
Order: Spend Heresy Ward: Your other target character gains +3 AC this turn, and an additional +3 AC while targeted by spells this turn.
Open card page →Heroic Confrontation
Into the Accordlands #190
Regular · Rare
1 owned in Main Collection
Order: Perform a melee strike that inflicts an additional wound against higher level characters.
Open card page →High Acolyte Hellene
Into the Accordlands #13
Regular · Rare
1 owned in Main Collection
Your level 4 Deverenian Empire characters may enter play as if they were one level lower. Limited React: After High Acolyte Hellene targets your Deverenian Empire character with a spell: Spend target non-Warlord character in an opposing first rank.
Open card page →Hinterlands Griffon
Into the Accordlands #110
Regular · Uncommon
1 owned in Main Collection
Limited Order: If you control a Mercenary Guilds Warlord: Journey.
Open card page →Hod's Legacy
Into the Accordlands #269
Regular · Rare
1 owned in Main Collection
Unique Spend Order: Spend Hod's Legacy: Ready target lower level non-stunned character of the same faction. Order: Spend Hod's Legacy: Unstun target lower level character of the same faction.
Open card page →Holy Might
Into the Accordlands #171
Regular · Uncommon
1 owned in Main Collection
Order: Target a character: The target gains either +3 ATK or +3 AC this turn. Heal the target.
Open card page →Hrun Instigator
Into the Accordlands #36
Regular · Common
1 owned in Main Collection
Limited Order: Target an opposing character within one rank: The target performs a melee strike. After the strike, Hrun Instigator performs a melee strike with advantage.
Open card page →Huggins
Hunt From Above
Into the Accordlands #207
Regular · Rare
1 owned in Main Collection
Order: Gain Stealth +10 this turn. Survey. If this character is a Scout, gain True Strike this turn.
Open card page →Hunter Merril
Into the Accordlands #86
Regular · Fixed
1 owned in Main Collection
After starting armies are revealed, choose a class. Hunter Merril permanently gains that class. Limited Order: Your other target Free Kingdoms character gains +3 AC this turn.
Open card page →Hunting Staff
Into the Accordlands #346
Regular · Uncommon
1 owned in Main Collection
Order: Spend Hunting Staff and target an adjacent character: The target moves forward one rank.
Open card page →I Have Your Back
Into the Accordlands #191
Regular · Common
1 owned in Main Collection
React: After another character in this rank is targeted with a strike: Redirect the strike to this character.
Open card page →Improvised Weapon
Into the Accordlands #192
Regular · Common
1 owned in Main Collection
React: Before this character makes a melee strike roll: This character gains +3 ATK and is considered to have a Weapon equipped for the strike.
Open card page →Invoke the Storm
Into the Accordlands #172
Regular · Rare
1 owned in Main Collection
Spend Order: Put a Stormlord character token into play ready in your first rank. It's a level 5 evil Deverenian Empire Stormwraith fighter with +7/+7 lightning ATK, 8 AC, +7 skill, 3 HP, Planar, and "At end of turn, kill one of your Deverenian Empire characters."
Open card page →Isadran Kennelmaster
Jigoral
Into the Accordlands #60
Regular · Common
1 owned in Main Collection
Spend Order: Perform a +0 ranged strike.
Open card page →Joleg
Into the Accordlands #141
Regular · Common
1 owned in Main Collection
Adjacent Nothrog Legions characters gain +2 ATK.
Open card page →Jubilant Hatchling
Into the Accordlands #112
Regular · Uncommon
1 owned in Main Collection
Death React: Heal each of your characters within one rank.
Open card page →Jump
Into the Accordlands #228
Regular · Common
1 owned in Main Collection
Order: Journey.
Open card page →Kaballite Regalia
Into the Accordlands #325
Regular · Rare
1 owned in Main Collection
React: After this character casts a spell, spend Kaballite Regalia: Target character within two ranks must succeed with a will save (DC 5 + this character's skill) or spend and suffer a wound.
Open card page →Kazkah
Into the Accordlands #142
Regular · Fixed
1 owned in Main Collection
After starting armies are revealed, choose a class. Kazkah permanently gains that class. Limited Order: Your other target Nothrog Legions character gains +3 ATK this turn.
Open card page →Keen Eared Sentry
Keep Watch
Into the Accordlands #253
Regular · Common
1 owned in Main Collection
Order: Survey. Spend React: After a character in this rank is targeted with a strike: Cancel the strike.
Open card page →Kingslayer
Into the Accordlands #14
Regular · Rare
1 owned in Main Collection
Limited Order: Journey. Limited Order: Target an Encumbered character within one rank: Spend or ready the target.
Open card page →Kor's Aegis
Into the Accordlands #270
Regular · Legendary
1 owned in Main Collection
Order: Twice per turn, wound this character: Heal your target character in a first rank.
Open card page →Kor's Patience
Into the Accordlands #173
Regular · Uncommon
1 owned in Main Collection
Order: Perform a +5 ranged strike that stuns instead of wounds.
Open card page →Kraig'dem
Into the Accordlands #143
Regular · Common
1 owned in Main Collection
Order: Spend your adjacent character: Perform a +4 ranged strike
Open card page →Kurak Stonejaw
Into the Accordlands #37
Regular · Rare
1 owned in Main Collection
Kurak may perform Defend twice per turn, and is considered adjacent to each of your Dwarven Forges characters for using it. Limited Order: Perform a melee strike. If the target performed a strike this turn, this strike inflicts an additional wound.
Open card page →Lady Estelle
Into the Accordlands #15
Regular · Uncommon
1 owned in Main Collection
Limited Order: Target a lower level character in an opposing front rank: The target must succeed with a will save (DC15) or spend.
Open card page →Leonora
Into the Accordlands #88
Regular · Common
1 owned in Main Collection
Limited Order: Leonora gains an additional melee strike (base +0) while attacking this turn.
Open card page →Leopard Claws
Into the Accordlands #307
Regular · Common
1 owned in Main Collection
This character gains an additional melee strike while attacking with a base bonus equal to their lowest base ATK bonus.
Open card page →Leveled Up
Leveled!
Into the Accordlands #254
Regular · Common
1 owned in Main Collection
React: After this character performs a strike or action that killed an opposing character of equal or higher level: This character permanently gains +1 level, +3 ATK, +3 AC, +2 skill, and +1 HP. Banish this card.
Open card page →Librarian Shastra
Into the Accordlands #16
Regular · Legendary
1 owned in Main Collection
Limited Order: Discard a card and target two characters within three ranks: The targets must succeed with a Will save (DC 15) or spend.
Open card page →Lightning Blast
Into the Accordlands #229
Regular · Common
1 owned in Main Collection
Spend Order: Perform a +5 ranged strike. If the target is Encumbered, the strike gains an additional +5.
Open card page →Lights of Revealing Sword
Into the Accordlands #246
Regular · Rare
1 owned in Main Collection
Order: Reveal the top 10 cards of your deck: Put a Weapon revealed this way into your hand, then shuffle. Order: Target character gains +5 ATK this turn.
Open card page →Lord Barrow
Into the Accordlands #61
Regular · Rare
1 owned in Main Collection
Once per turn, Lord Barrow may cast a level 1 or 2 wizard spell from your discard pile, then banish that spell. React: After Lord Barrow casts a spell: Perform a +0 ranged strike.
Open card page →Lord Belasco
Into the Accordlands #17
Regular · Uncommon
1 owned in Main Collection
Limited Order: Move target equal or lower level character forward or backward one rank. This move may not create an illegal rank.
Open card page →Lord's Assailant
Into the Accordlands #62
Regular · Uncommon
1 owned in Main Collection
React: After your wizard casts a spell: Journey.
Open card page →Luthlarius Regalia
Into the Accordlands #271
Regular · Rare
1 owned in Main Collection
+1 HP React: After this character casts a spell: Target character within two ranks must succeed with a reflex save (DC 5 + this character's skill) or stun.
Open card page →Magic Missiles
Into the Accordlands #230
Regular · Common
1 owned in Main Collection
Spend Order: Perform a number of +0 ranged strikes equal to this wizard's Level. These strikes may not receive bonuses to the die roll.
Open card page →Mair Haven
Into the Accordlands #89
Regular · Rare
1 owned in Main Collection
During the Order phase, opponents play with the top card of their decks revealed. Mair Haven gains a bonus to ranged strikes equal to the highest level card revealed this way. Spend Order: Look at the top three cards of target opponent's deck, then put them back in any order. Perform two +2 ranged strikes.
Open card page →Makusog Steelhorn
Into the Accordlands #145
Regular · Uncommon
1 owned in Main Collection
Adjacent Siege characters gain +2 to strike rolls Limited Order: Your target Siege moves forward one rank.
Open card page →Master Dresden
Into the Accordlands #113
Regular · Legendary
1 owned in Main Collection
Limited React: After your character moves: Target opposing character must succeed with a will save (DC 15) or spend. If you control a Mercenary Guilds Warlord, you may use this ability twice per turn.
Open card page →Medical Kit
Meet at the Inn!
Into the Accordlands #255
Regular · Common
1 owned in Main Collection
Order: Each player may draw a card. You may draw an additional card (two total).
Open card page →Melt Metal
Into the Accordlands #231
Regular · Uncommon
1 owned in Main Collection
Order: Target a character within two ranks: For each item the target has equipped, they must succeed with a fortitude save (DC 13) or suffer a wound.
Open card page →Memoriam
Into the Accordlands #38
Regular · Rare
1 owned in Main Collection
Limited Order: Target your non-stunned Dwarven Forges character in a front rank: Heal and ready the target.
Open card page →Mephit
Into the Accordlands #114
Regular · Uncommon
1 owned in Main Collection
Limited Order: Journey (move forward or backward one rank).
Open card page →Merrick Regalia
Into the Accordlands #308
Regular · Rare
1 owned in Main Collection
+4 skill Order: Twice per turn, banish a rogue action from your discard pile: Perform a +8 ranged strike.
Open card page →Midnight Madness
Into the Accordlands #256
Regular · Rare
1 owned in Main Collection
Spend Order: Return target opposing unequipped non-Warlord character in a first rank to its owner's hand. Spend Order: Target opponent discards a card.
Open card page →Misearean Scout
Into the Accordlands #159
Regular · Fixed
1 owned in Main Collection
Misearean Scout is the same alignment, faction(s), and class(es) as your Warlord(s). Spend Order: Perform a +0 ranged strike.
Open card page →Mistress Allandra
Into the Accordlands #63
Regular · Common
1 owned in Main Collection
Spend Order: Perform a +4 ranged strike. Limited React: After Mistress Allandra performs a ranged strike that killed the target: Ready her.
Open card page →Mo'can
Into the Accordlands #146
Regular · Uncommon
1 owned in Main Collection
Spend Order: Perform two +4 ranged strikes. Limited React: After an opposing character moves without spending or stunning: Move forward one rank or perform a +7 ranged strike.
Open card page →Muddflek
Into the Accordlands #147
Regular · Common
1 owned in Main Collection
Order: Perform a +8 ranged strike. Kill Muddflek.
Open card page →Myerdeth Mare
Into the Accordlands #290
Regular · Uncommon
1 owned in Main Collection
Limited Order: Spend Myerdeth Mare: Perform a +3 melee strike that may only target lower level characters. Order: Spend Myerdeth Mare: Move forward one rank.
Open card page →Nature's Ally
Into the Accordlands #174
Regular · Common
1 owned in Main Collection
Spend Order: Put an Animal token into play within one rank. If this character is a Druid, Survey.
Open card page →Nehil
Into the Accordlands #326
Regular · Common
1 owned in Main Collection
+2 Skill React: After this character spends to cast a level 1 or 2 spell, spend Nehil: Ready this character.
Open card page →Nightfire Manacles
Into the Accordlands #348
Regular · Common
1 owned in Main Collection
This character gains Encumbered. React: After this character equips Nightfire Manacles, spend Manacles: Equip Manacles to target opposing character within two ranks ignoring level requirements.
Open card page →Nisha
Into the Accordlands #160
Regular · Fixed
1 owned in Main Collection
Before the game begins, choose a faction. Nisha is that faction. After starting armies are revealed, choose up to two classes. Nisha permanently gains those classes.
Open card page →Noble Sacrifice
Into the Accordlands #257
Regular · Common
1 owned in Main Collection
Spend React: After your character is targeted by a strike or action, and if this character is in a first rank, kill this character: Cancel the strike or action.
Open card page →Nog, Pog, and Snivels
Into the Accordlands #148
Regular · Legendary
1 owned in Main Collection
Enter React: Perform a melee strike. Death React: Perform a melee strike. Banish Nog, Pog, and Snivels.
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