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Misearean Slaver Quick look

Misearean Slaver

Mercenary Guilds · Character · Level 3

DOM #92 Uncommon Regular

Slaver may remain spent during the ready phase. Spend Order: If this character is in the first rank, target a non-Warlord character of lower level in an opponent's first rank. The target character gains Stealth +5 and is under your control as long as this character remains spent and not stunned.

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Misearean Trader Quick look

Misearean Trader

Mercenary Guilds · Character · Level 1

CTA #195 Common Regular

Spend React: After a melee or ranged strike targets Misearean Trader, move him to another position in this rank: Cancel the strike.

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Mistiff Quick look

Mistiff

Mercenary Guilds · Character · Level 3

SA #98 Rare Regular

You must have an Illusionist in your army to bring Mistiff in to play. Characters hit by Mistiff's melee strikes are stunned but not wounded.

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Mistress Allandra Quick look

Mistress Allandra

Elven Branches · Character · Level 3

ITA #63 Common Regular

Spend Order: Perform a +4 ranged strike. Limited React: After Mistress Allandra performs a ranged strike that killed the target: Ready her.

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Mistress Brigette Quick look

Mistress Brigette

Deverenian Empire · Character · Level 4

ToL #29 Rare Regular

Mistress Brigette has +2 ATK for each opposing Level 1 character. Order: Stun a Level 1 Deverenian in your army: Mistress Brigette has +3 ATK while that character remains stunned. You may choose not to unstun that character during the ready phase.

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Mistress Dagani Quick look

Mistress Dagani

The Chosen · Character · Level 4

4E-P #P75 Promo Regular Promo

Gains +1 Level for casting spells. React: Once per turn, before target Thrall suffers wounds from an opposing character: Until end of turn, the target gains +1 HP and Level.

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Mistress Kohn Quick look

Mistress Kohn

Deverenian Empire · Character · Level 4

SG #68 Rare Regular

May not equip items except Weapons. Mistress Kohn may not Attack unless she has a Weapon equipped.

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Mithglyn's Caprice Quick look

Mithglyn's Caprice

No Faction · Action · Level 2

DOM #9 Common Regular

React: Play before this character performs a ranged strike. Cancel the strike and choose a player, who must choose one of his or her characters as the target for a +10 ranged strike from this character which may not receive any bonuses.

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Mixed Potion Quick look

Mixed Potion

No Faction · Item · Level 2

SS #268 Common Regular

Order: Once per turn, equip the Potion to another character in this rank, ignoring class. Order: Discard the Mixed Potion to produce a random effect. Roll a die: 1: Turns into a frog and is killed. 2-6: suffers 1 wound. 7-12: +3 ATK/+3 AC until the end of the turn. 13-17: +1 hit point, permanently. 18+: +1 level, +3 ATK, +3 AC, and +1 hit point, permanently.

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Mizgo Quick look

Mizgo

No Faction · Item · Level 4

PS #137 Common Regular

Order: Destroy Mizgo: Perform a +4 ranged strike. If the strike misses, you may put Mizgo on the top of your deck.

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Mjol's Hammer Quick look

Mjol's Hammer

No Faction · Item · Level 3

DB #137 Common Regular

React: After a character within one rank readies during the Order phase, spend Mjol's Hammer: Perform a melee strike targeting that character which inflicts an additional wound if it hits.

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Mkono-Djarat Quick look

Mkono-Djarat

No Faction · Item · Level 7

SK #151 Rare Regular

If this character is a fighter, he has an additional melee strike (Base +4) when he attacks. If this character is a rogue, he has Riposte +3. React: Once per turn, after performing a melee strike that wounded the target: If this character is a cleric remove one wound from him.

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Mo'can Quick look

Mo'can

Nothrog Legions · Character · Level 4

ITA #146 Uncommon Regular

Spend Order: Perform two +4 ranged strikes. Limited React: After an opposing character moves without spending or stunning: Move forward one rank or perform a +7 ranged strike.

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Mobility Quick look

Mobility

No Faction · Action · Level 4

BET #44 Rare Regular

React: Before this rogue makes a melee strike roll: This rogue gains +4 ATK for the strike, and moves backward one rank after the strike.

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Modred of Carcius Quick look

Modred of Carcius

Deverenian Empire · Character · Level 5

TaC #120 Fixed Regular

Modred gains +1 ATK and +1 AC for each other Astral Deverenian character in your army.

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Moldering Cur Quick look

Moldering Cur

Elven Branches · Character · Level 3

4E-P #P76 Promo Regular Promo

May not equip items. React: After an opposing character moves without spending or stunning: Move Moldering Cur forward or backward one rank.

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Mollusk Helm Quick look

Mollusk Helm

No Faction · Item · Level 8

BoG #81 Promo Regular

Order: Spend Mollusk Helm: Each player reveals the top card of their deck. You choose whether the cards are all drawn or all discarded.

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Monkey's Paws Quick look

Monkey's Paws

No Faction · Item · Level 8

10A #104 Rare Regular

Fighter and Monk only. If this character has no Weapon equipped, he performs an extra melee strike during attacks with a base of +2 ATK and inflicts one extra wound when he hits with a melee strike.

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Moon Fever Quick look

Moon Fever

Mercenary Guilds · Character · Level 4

BET #112 Rare Regular

When Moon Fever enters play, search your deck for a Lycanthrope Form and attach it to him. React: When Moon Fever is targeted with a melee strike, the opponent must succeed with a fear save (DC 12) or the strike is canceled.

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Morale Quick look

Morale

Dwarven Forges · Character · Level 3

SK #70 Uncommon Regular

Lower-Level Dwarves' melee strikes inflict an additional wound while in the same rank as one or more Morales.

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Morghen the Unliving Quick look

Morghen the Unliving

Elven Branches · Character · Level 5

4E #68 Fixed Regular

After starting armies have been presented, you may search your deck for Dythanus' Essence and equip it. Order: Up to twice per turn, target a character within one rank: The target must succeed with a magic save (DC 15) or suffer a wound.

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Morghen's Staff Quick look

Morghen's Staff

No Faction · Item · Level 6

SA #153 Rare Regular

Order: Once per turn: Until the end of the turn, gain a Skill bonus equal to the number of characters in one player's discard pile. If this wizard is a Necromancer, also gain an ATK bonus of the same amount.

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