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Mekk'iah Quick look

Mekk'iah

Nothrog Legions · Character · Level 5

SK-P #P6 Promo Regular Promo

Mekk'iah is both a fighter and a wizard.

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Melt Metal Quick look

Melt Metal

No Faction · Action · Level 3

ITA #231 Uncommon Regular

Order: Target a character within two ranks: For each item the target has equipped, they must succeed with a fortitude save (DC 13) or suffer a wound.

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Memoriam Quick look

Memoriam

Dwarven Forges · Warlord Character · Level 5

ITA #38 Rare Regular

Limited Order: Target your non-stunned Dwarven Forges character in a front rank: Heal and ready the target.

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Memory's Flame Quick look

Memory's Flame

No Faction · Action · Level 3

GE #18 Rare Regular

Order: Target another player. That player must select and discard a card from his or her hand.

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Menander Holworth Quick look

Menander Holworth

Mercenary Guilds · Character · Level 3

CTA #27 Uncommon Regular

Spend Order: Target all characters in one rank of your army. The target characters gain +4 skill until the end of the turn.

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Mental Assault Quick look

Mental Assault

No Faction · Action · Level 3

SA #26 Rare Regular

Mentalist and wizard only. Spend Order: Target a character within three ranks who must make a Will save (DC 9, DC 11 if this character is a Mentalist) for each card in his controller's hand. Each time the target fails, he suffers one wound.

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Mental Block Quick look

Mental Block

No Faction · Action · Level 3

BET #56 Common Regular

Spend Order: Target a character within 3 ranks who must succeed with a magic save (DC 15) or attach this card. While this card is attached, this wizard may perform the action: "React: After the attached character pays the costs for an action, discard Mental Block: Cancel the action."

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Mentor Quick look

Mentor

Dwarven Forges · Character · Level 4

CHP #5 Fixed Regular

Spend React: After target [Dwarf] character equips an item: Ready the target.

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Mentorship Quick look

Mentorship

No Faction · Action · Level 5

ToL #8 Rare Regular

Spend Order: Target a character in your army who has gained no permanent bonuses and remove Mentorship from the game: The target permanently gains +1 Level, +3 ATK, +3 AC, +2 Skill, and +1 HP. If the caster is a Cantor, the target permanently gains an additional strike (Base +0) when he attacks.

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Mephit Quick look

Mephit

Mercenary Guilds · Character · Level 2

10A #33 Rare Regular

Limited Order: Journey (move forward or backward one rank).

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Mephit Cage Quick look

Mephit Cage

No Faction · Item · Level 6

HG #154 Uncommon Regular

React: Before a character enters play, spend Mephit Cage: The entering character may cause an illegal formation if there is already at least one character in the rank.

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Merciless Ride Quick look

Merciless Ride

No Faction · Action · Level 1

DOM #24 Common Regular

Spend Order: Ready all Steed cards in your army. At the end of the turn discard all of your spent Steed cards not equipped by characters with the Riding feat.

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Mercy's Crown Quick look

Mercy's Crown

No Faction · Item · Level 6

EoS #117 Uncommon Regular

This character and your Free Kingdoms characters ignore Critical Failures.

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Mercy's Edge Quick look

Mercy's Edge

No Faction · Item · Level 6

LS #114 Rare Regular

React: After this characters targets a melee strike: He has +2 ATK for the strike. If the strike hits, the target is stunned instead of wounded.

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Merrick Regalia Quick look

Merrick Regalia

No Faction · Item · Level 8

ITA #308 Rare Regular

+4 skill Order: Twice per turn, banish a rogue action from your discard pile: Perform a +8 ranged strike.

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Metamorphosis Quick look

Metamorphosis

No Faction · Action · Level 3

DF #3 Uncommon Regular

Monster only. Order: Kill this character: Put a Monster up to two levels higher from your hand into play in this character's position before fixing any illegal ranks.

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Meteor Swarm Quick look

Meteor Swarm

No Faction · Action · Level 4

BK #63 Rare Regular

Spend Order: Target all characters in a rank within two ranks: Each target must succeed with a magic save (DC 5 + this wizard's Skill) or suffer one wound.

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Miasmic Horror Quick look

Miasmic Horror

Mercenary Guilds · Character · Level 3

LS-P #P12 Promo Regular Promo

Miasmic Horror enters play spent. You may have more than 3 copies of Miasmic Horror in your deck. Spend Order: Search Your deck for a copy of Miasmic Horror and put it into play spent.

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Midnight Madness Quick look

Midnight Madness

No Faction · Action · Level 3

ITA #256 Rare Regular

Spend Order: Return target opposing unequipped non-Warlord character in a first rank to its owner's hand. Spend Order: Target opponent discards a card.

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Midnight Poison Quick look

Midnight Poison

No Faction · Action · Level 6

BET #43 Rare Regular

React: Play before this rogue performs a melee strike roll. If the strike roll hits, the target must succeed with a poison save (DC 10, DC 20 if the rogue is an Assassin) or die.

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Might of Arms Quick look

Might of Arms

No Faction · Action · Level 3

CTA #206 Uncommon Regular

React: Play after this character hits with a melee strike. Move the target back one rank.

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Might of Faith Quick look

Might of Faith

No Faction · Action · Level 2

BET #25 Common Regular

Spend Order: Target a fighter in your army. Until the end of the turn that fighter gains +3 ATK and Powerattack with a bonus equal to this cleric's level.

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Militia Quick look

Militia

Dwarven Forges · Character · Level 4

PS #66 Rare Regular

Militia may equip fighter items. Order: Once per turn: Put a Charge on target character. Order: Once per turn: Unstun target item.

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