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Mak and Makob Quick look

Mak and Makob

Mercenary Guilds · Character · Level 4

CTA #258 Rare Regular

Mak and Makob are both a fighter and a cleric. Mak and Makob enter play as a 5th level character. Mak and Makob may equip two Armor, Shield, Helm, and Weapon items, if one of each is a fighter item and the other is a cleric item.

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Make It Count Quick look

Make It Count

No Faction · Action · Level 2

SA #27 Common Regular

Fighter and Monk only. React: Before this character performs a melee strike, cancel the strike: The next melee strike this character performs this turn has an ATK bonus equal to the cancelled strike's base ATK, and inflicts an additional wound if it hits.

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Maker's Gloves Quick look

Maker's Gloves

No Faction · Item · Level 6

ToL #133 Uncommon Regular

This is an Artificer Set item. Maker's Gloves may not be equipped by a rogue. If this character has exactly three equipped Artificer Set items, this character's base stats are: +8/+8/+4/+1 ATK, 19 AC, +8 Skill, 4 HP, and Level 7.

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Makusog Quick look

Makusog

Nothrog Legions · Character · Level 4

TaC #52 Uncommon Regular

May not equip items. Spend Order: Perform two consecutive +3 ranged strikes.

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Makusog Cavalry Quick look

Makusog Cavalry

Nothrog Legions · Character · Level 3

DF #122 Uncommon Regular

May not equip items. Spend Order: Target a character within two ranks and the characters adjacent to him. Perform a +1 ranged strike against each target. Add +3 to any strike roll targeting a character that shares a class with another target.

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Makusog Steelhorn Quick look

Makusog Steelhorn

Nothrog Legions · Character · Level 4

ITA #145 Uncommon Regular

Adjacent Siege characters gain +2 to strike rolls Limited Order: Your target Siege moves forward one rank.

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Malachite Gargoyle Quick look

Malachite Gargoyle

Dwarven Forges · Character · Level 5

DB #56 Rare Regular

You must have a level 4 or higher cleric in your army to bring Malachite Gargoyle into play. Wounds suffered by Malachite Gargoyle may not be reduced or removed. Gargoyles adjacent to Malachite Gargoyle may not be targeted with melee strikes.

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Malciaar of Ghenis Quick look

Malciaar of Ghenis

Deverenian Empire · Character · Level 2

SG #64 Common Regular

Malciaar may not be targeted by melee strikes with an ATK less than +2. Malciaar gains +3 ATK when performing a melee strike targeting a wizard.

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Malcolm Aedroud Quick look

Malcolm Aedroud

Deverenian Empire · Character · Level 3

ToL #26 Uncommon Regular

Order: Discard a card: Malcolm gains +4 ATK until end of turn. Choose an opposing player. You each make an Initiative roll. If you win, you may perform an additional Order after this one.

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Malfleur Drac Quick look

Malfleur Drac

Deverenian Empire · Character · Level 4

CTA #171 Rare Regular

Spend Order: Spend another Deverenian in your army to target an opposing character whose level is lower than the Deverenian's. Spend the target character.

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Malice Quick look

Malice

Dwarven Forges · Character · Level 3

EoS #60 Uncommon Regular

React: After Malice hits with a melee strike against a character with lower skill: The strike is a Critical Success.

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Malluk's Hammer Quick look

Malluk's Hammer

No Faction · Item · Level 6

SG #131 Uncommon Regular

This character inflicts two additional wounds whenever he or she hits a Siege character with a melee strike.

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Malrog's First Test Quick look

Malrog's First Test

No Faction · Dungeon

LS-P #P3 Promo Regular Promo

When Malrog's First Test is defeated, that player gains control of it and puts it into their first rank as a Level 4 Mercenary wizard Dragon with +6/+6 ATK, 16 AC, +6 Skill, and 3 HP.

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Malrog's Lair Quick look

Malrog's Lair

No Faction · Dungeon

PS #121 Rare Regular

Malrog's Lair has +5 Challenge Rating for each Charge on it. When you would defeat Malrog's Lair, you may instead remove a Charge. If this removes the last Charge, you win the game. Dragons and Monsters may not be spent to defeat Malrog's Lair.

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Mammoth Quick look

Mammoth

No Faction · Item · Level 9

DOM #116 Rare Regular

You must spend a Shaman or Sceth Hellbringer to bring this card into play. Order: Once per turn, ready a spent (not stunned) character with the Siege trait.

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Mammoth's Tusks Quick look

Mammoth's Tusks

Nothrog Legions · Character · Level 3

PS #112 Uncommon Regular

Mammoth's Tusks' melee strikes ignore AC bonuses from items. React: Once per turn, after Mammoth's Tusks performs an Order on an action card: You may perform an additional Order after the current one.

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Mana Shield Quick look

Mana Shield

No Faction · Action · Level 2

DB #36 Uncommon Regular

Remove Mana Shield from the game after you play it. Order: Attach a wizard spell from your discard pile to a character in play. While it is attached, the character has +2 AC and Magic Resistance +2. If the character leaves play, put the wizard spell in your hand.

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Mangonel Quick look

Mangonel

Nothrog Legions · Character · Level 2

BET #120 Common Regular

May not equip items. Spend Order: Perform two consecutive +0 ranged strikes that cannot receive bonuses to the roll. Stun Mangonel.

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Mantle of Control Quick look

Mantle of Control

No Faction · Item · Level 8

TaC #138 Rare Regular

Spend Order: Spend a Monster of opposite alignment to this character. Spend Order: Ready a lower level Monster that is the same alignment as this character. If the monster has already attacked this turn, it cannot attack again.

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Marcus Shaw Quick look

Marcus Shaw

Mercenary Guilds · Character · Level 5

BoG #47 Promo Regular

At the start of the game, choose a faction. Your characters of that faction do not suffer loyalty penalty. Marcus may target your characters with Charisma regardless of rank.

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