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Inspired Leadership Quick look

Inspired Leadership

No Faction · Action · Level 2

BET #7 Common Regular

Spend React: When your Warlord dies and this character has the Charisma feat, this character makes a Charisma check (DC 20). If the check succeeds, you do not lose the game and this character permanently gains the Warlord trait.

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Inspiring Strike Quick look

Inspiring Strike

No Faction · Action · Level 1

PS #15 Rare Regular

Paladins have +1 Level for performing this action. React: After this character performs a melee strike that hit by 10 or more or was a Critical Success: Until end of turn, your characters in your first rank have a bonus to ATK, AC, and Skill equal to this character's Level.

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Instructed by Rren'the Quick look

Instructed by Rren'the

No Faction · Action · Level 3

TaC #21 Uncommon Regular

Order: This fighter permanently gains the ability to equip two Weapons, but may not have two Weapons and a Shield equipped (destroy previously equipped Weapons and/or Shields as appropriate when an item is equipped). Remove this card from the game.

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Intimidating Rage Quick look

Intimidating Rage

No Faction · Action · Level 3

CTA #265 Common Regular

Barbarians play this as a 1st Level action. React: Play before a melee strike roll targeting this fighter. The attacking character must succeed with a fear save (DC 15 + this fighter's Level) or the strike is a Critical Failure.

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Into the Breach Quick look

Into the Breach

No Faction · Action · Level 3

4E-P #P58 Promo Regular Promo

Order: Until end of turn, while this character is in your front rank, your characters that enter play adjacent to this fighter, or move adjacent to this fighter may immediately attack (spending as normal).

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Into the Tunnels Quick look

Into the Tunnels

No Faction · Action · Level 5

CA #17 Rare Regular

Spend Order: Until the end of the turn, all players must discard a card from their hand as a cost to perform an action that targets opposing characters.

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Intuition Quick look

Intuition

No Faction · Action · Level 3

SG #55 Rare Regular

Spend React: After a character in your army performs an Order, perform an additional Order.

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Invader's Banner Quick look

Invader's Banner

No Faction · Item · Level 2

EoS-P #P6 Promo Regular Promo

Warlord only. This character may remain spent. You must spend to equip Invader's Banner. If this character's orientation changes, discard Invader's Banner. At the end of each turn, move any number of characters in your army forward one rank.

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Invasion Quick look

Invasion

No Faction · Action · Level 1

DB-P #P6 Promo Regular Promo

Warlord only. While Invasion is in your discard pile, you may play it as if from your hand, then remove it from the game. React: After a character enters play: Put up to two characters into play.

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Invisibility Potion Quick look

Invisibility Potion

No Faction · Item · Level 4

AS #75 Uncommon Regular

Discard the Invisibility Potion at the end of the turn or the next time this character performs a strike or action, whichever comes first.

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Invisible Servant Quick look

Invisible Servant

Mercenary Guilds · Character · Level 3

AS #35 Uncommon Regular

Invisible servant gains +8 ATK, +8 AC, and +1 hit point while adjacent to a wizard of 3rd level or higher.

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Invoke Doom Quick look

Invoke Doom

No Faction · Action · Level 3

EoS #6 Uncommon Regular

Deverenian Warlords play this action without spending. Spend React: After a player rolls a die that was not preset. That player's next die roll is considered to be the same as this one.

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Invoke Spirit Quick look

Invoke Spirit

No Faction · Action · Level 1

TaC #7 Common Regular

React: After this character pays the costs for a spell: Targets of that spell may be an additional rank away.

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Invoke the Storm Quick look

Invoke the Storm

No Faction · Action · Level 5

ITA #172 Rare Regular

Spend Order: Put a Stormlord character token into play ready in your first rank. It's a level 5 evil Deverenian Empire Stormwraith fighter with +7/+7 lightning ATK, 8 AC, +7 skill, 3 HP, Planar, and "At end of turn, kill one of your Deverenian Empire characters."

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Invulnerability Potion Quick look

Invulnerability Potion

No Faction · Item · Level 6

DOM #139 Uncommon Regular

Order: Discard Invulnerability Potion to give this character +2 AC and +4 hit points until the end of the turn.

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Iquitos Quick look

Iquitos

Elven Branches · Character · Level 4

10A #14 Rare Regular

May not equip items. You may kill any number of characters in your army before Iquitos enters play. For each character killed in this way, Inquitos' starting rank is reduced by one. Inquitos may not receive bonuses to her ATK or melee strike rolls. React: After Inquitos kills a character with a melee strike, ready her. This ability may not be copied.

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Iron Golem Quick look

Iron Golem

Mercenary Guilds · Character · Level 7

4E-P #P59 Promo Regular Promo

Iron Golem may perform the Magic Resistance feat twice per turn. May only equip Weapons. If Loki is your Warlord, you may have Iron Golem in your deck despite the Overlord trait. React: After Iron Golem succeeds with a Magic Resistance check: Perform a melee strike.

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Ironcloth Bracer Quick look

Ironcloth Bracer

No Faction · Item · Level 5

GE #102 Uncommon Regular

React: After this wizard is targeted with a ranged strike, spend Ironcloth Bracer: The strike is a Critical Failure.

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Ironfang Quick look

Ironfang

No Faction · Item · Level 10

DF #142 Fixed Regular

+1 HP Order: Spend Ironfang: Move forward of backward one rank. Order: Spend Ironfang: Target all characters in an adjacent rank. Each must succeed with a magic save (DC 15) or suffer a wound.

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Ironhall Quick look

Ironhall

Dwarven Forges · Character · Level 8

SA-P #P4 Promo Regular Promo

Other Gargoyles in Ironhall's army have +1 Hit Point. React: After a Gargoyle in Ironhall's army dies: Attach it to Ironhall. While it is attached, Ironhall has +1 to ATK, AC, Skill, and HP. Order: Discard an attached Gargoyle: Perform a melee strike.

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Ironhall's Fury Quick look

Ironhall's Fury

No Faction · Action · Level 6

SA-P #P5 Promo Regular Promo

Order: Until the end of the turn, all Gargoyles have an extra strike when attacking (base +0 ATK).

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Ironhall's Reach Quick look

Ironhall's Reach

No Faction · Action · Level 3

SA-P #P6 Promo Regular Promo

Gargoyle and Druid only. Spend Order: Put this card in play in the front rank as a level 3 classless character with the Siege and Gargoyle traits, +6 ATK, 15 AC, +0 Skill, 2 Hit Points and Riposte +10. This character may not perform actions other than Riposte, which can be used any number of times per turn.

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Ironhall's Rise Quick look

Ironhall's Rise

No Faction · Action · Level 6

SA-P #P7 Promo Regular Promo

Gargoyle and Druid only. Spend Order: Target a rank in play. Each character in that rank must make a Dexterity save (DC 15, DC 20 if the caster is a Gargoyle) or move back one rank and become spent.

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