The card archive

Find your next card.

Explore the catalog, compare printings, and build your collection.

Build proxy sheet
Search every published set. Gameplay eligibility is unchanged.

4,027 cards

Showing 1753–1776 of 4,027 cards. Sign in to see your Main Collection counts.

Icefall Quick look

Icefall

Nothrog Legions · Character · Level 7

DF #116 Rare Regular

May not equip items. Spend Order: Perform a melee strike that inflicts three additional wounds if it hits. Order: Move forward or backward one rank.

Explore this printingView card →
Icesecret Gargoyle Quick look

Icesecret Gargoyle

Dwarven Forges · Character · Level 2

LS #40 Common Regular

Spend Order: Remove Icesecret Gargoyle from the game: Put target Gargoyle in your discard pile into your hand.

Explore this printingView card →
Icetalon Quick look

Icetalon

No Faction · Item · Level 8

TaC #136 Rare Regular

Fighter and rogue only. This character's non-spell ranged strikes inflict an additional wound.

Explore this printingView card →
Ichaerus Quick look

Ichaerus

Elven Branches · Character · Level 3

NoV #90 Fixed Regular

Ichaerus is a fighter, a cleric, and a wizard. Order: Once per turn: Ready an item equipped by Ichaerus.

Explore this printingView card →
Icy Surge Quick look

Icy Surge

No Faction · Action · Level 3

BoG #75 Promo Regular

Order: Perform a +5 ranged strike. After the strike, the target must succeed with a magic save (DC 12) or spend. Spend Order: Perform a +8 ranged strike. After the strike, the target must succeed with a magic save (DC 5 + this character's skill) or stun.

Explore this printingView card →
Idrol Quick look

Idrol

Elven Branches · Character · Level 1

LS #63 Common Regular

Order: Discard a card: If Idrol is in the first rank target character has -1 Skill for each character in a discard pile of your choice until end of turn.

Explore this printingView card →
If You Still Breathe Quick look

If You Still Breathe

No Faction · Action · Level 5

BK #51 Rare Regular

React: After targeting a melee strike: After the strike, perform a melee strike targeting the same character.

Explore this printingView card →
Ikdal Quick look

Ikdal

Nothrog Legions · Character · Level 2

HG #110 Uncommon Regular

Spend Order: Perform two +6 melee strikes. Kill Ikdal.

Explore this printingView card →
Ikzi Quick look

Ikzi

Mercenary Guilds · Character · Level 2

4E-P #P55 Promo Regular Promo

If your Warlord is a Mercenary, Ikzi gains your Warlord's classes. Spend Order: Perform a +2 ranged strike.

Explore this printingView card →
Ilar Rowan Quick look

Ilar Rowan

Mercenary Guilds · Character · Level 3

HG #103 Uncommon Regular

Ilar Rowan may enter play into an illegal rank. Order: Remove Ilar Rowan from the game. At end of turn, return him to play in any rank in your army.

Explore this printingView card →
Ill-Gotten Gains Quick look

Ill-Gotten Gains

No Faction · Action · Level 1

SK #20 Common Regular

Cleric and rogue only. This is a spell. React: After an opposing character performs an action to draw or retrieve a card from the deck: Spend the target. If this character is a cleric, the target has -3 AC and -3 ATK until the end of the turn. If this character is a rogue, perform a melee strike against the target.

Explore this printingView card →
Illusionary Defense Quick look

Illusionary Defense

No Faction · Action · Level 5

DOM #33 Rare Regular

Illusionists play this as a 3rd level spell. Spend Order: Until the end of the turn, any character making a melee strike against a character in this wizard's army must make a magic save (DC 10 + the targeted character's level) or their melee strike is cancelled.

Explore this printingView card →
Illusionary Script Quick look

Illusionary Script

No Faction · Action · Level 4

DOM #34 Rare Regular

Illusionists play this without spending. Spend Order: Reveal a character card in your hand. Search your deck for a copy of that card and add it to your hand.

Explore this printingView card →
Illusory Form Quick look

Illusory Form

No Faction · Action · Level 2

CA #35 Common Regular

React: After target character targets a character within one rank with a strike, you may spend an Illusionist: The target must succeed with a magic save (DC 15) or the strike is canceled. If you spent an Illusionist, return Illusory Form to your hand.

Explore this printingView card →
Ilvion Quick look

Ilvion

Elven Branches · Character · Level 2

CTA #223 Common Regular

React: Before Ilvion inflicts one or more wounds with a spell: The spell inflicts an additional wound.

Explore this printingView card →
Imperial Amulet Quick look

Imperial Amulet

No Faction · Item · Level 6

SS-P #P6 Promo Regular Promo

Magic saves (+3). React: Spend the Amulet after a melee strike roll targeting this character. This character gains an additional +5 AC for this strike.

Explore this printingView card →
Imperial Guard Quick look

Imperial Guard

Deverenian Empire · Character · Level 2

SS #11 Uncommon Regular

Imperial Guard has +2 ATK and +2 AC while Princess Dashkova is in play.

Explore this printingView card →
Imperial Scepter Quick look

Imperial Scepter

No Faction · Item · Level 6

4E-P #P56 Promo Regular Promo

This cleric gains an ATK bonus equal to his Charisma bonus. This cleric may use Charisma on non-opposing characters within 2 ranks. React: After this cleric kills an opposing character: Imperial Scepter permanently gains +1 to its Charisma bonus.

Explore this printingView card →
Imprisoned Quick look

Imprisoned

No Faction · Action · Level 1

CE #15 Common Regular

Order: Target a non-Warlord character in an opposing 1st rank with no items equipped. If the character is 3rd level or higher, put the character into his or her owner's hand.

Explore this printingView card →
Improved Critical Quick look

Improved Critical

No Faction · Action · Level 2

CA #1 Uncommon Regular

Fighter and Monk only. React: After this character kills an opposing character with a melee strike: Attach this card to this character. While it is attached, natural 18's, 19's, and 20's count as Critical Successes for this character, and this character's Critical Successes ignore the Astral trait.

Explore this printingView card →
Improved Invisibility Quick look

Improved Invisibility

No Faction · Action · Level 4

BET #54 Uncommon Regular

Illusionists play this as a 2nd level spell. Spend Order: Attach this card to a character within 2 ranks. While this card is attached, the character gains Stealth +10 and may not be targeted by characters. This effect ends after the character performs a strike or action that targets another character, or the end of the next turn, whichever comes first.

Explore this printingView card →
Improvised Shield Quick look

Improvised Shield

No Faction · Item · Level 4

SG #139 Common Regular

React: Before this character suffers wounds, destroy Improvised Shield: Reduce the wounds by one.

Explore this printingView card →
Card quick look