The card archive

Find your next card.

Explore the catalog, compare printings, and build your collection.

Build proxy sheet
Search every published set. Gameplay eligibility is unchanged.

4,027 cards

Showing 1657–1680 of 4,027 cards. Sign in to see your Main Collection counts.

Helm of Corruption Quick look

Helm of Corruption

No Faction · Item · Level 6

NoV #134 Uncommon Regular

React: After a character in this rank fails a skill check, spend the Helm to reroll the die.

Explore this printingView card →
Helm of Kor Quick look

Helm of Kor

No Faction · Item · Level 2

BET #138 Common Regular

React: After an opposing character readies from an opposing character's action outside the ready phase, spend Helm of Kor: Ready a character you control.

Explore this printingView card →
Helm of Lightning Quick look

Helm of Lightning

No Faction · Item · Level 5

CA #132 Uncommon Regular

React: After a melee strike targeting this character, spend the Helm: The opposing character must make a magic save (DC 13, 17 if the target has Armor equipped) or suffer a wound.

Explore this printingView card →
Helm of Terror Quick look

Helm of Terror

No Faction · Item · Level 4

CTA #257 Common Regular

React: After this character is targeted by a melee strike: The opposing character must succeed with a fear save (DC = 8 + this character's Level) or the strike is a Critical Failure.

Explore this printingView card →
Helm of the Djinn Quick look

Helm of the Djinn

No Faction · Item · Level 6

SK #142 Uncommon Regular

If this character is a cleric he has +4 skill. If this character is a rogue he has +2 AC. Order: Spend Helm of the Djinn: If this character is a wizard, move forward or backward one rank.

Explore this printingView card →
Helm of Undying Quick look

Helm of Undying

No Faction · Item · Level 8

10A #95 Rare Regular

Necromancer only. Order: Once per turn, kill a ready character in your army to put a character of equal or lower level from your discard pile into your hand. Spend Order: Kill a ready character in your army to put a character of equal or lower level from your discard pile into your hand.

Explore this printingView card →
Helt Royalwarden Quick look

Helt Royalwarden

Dwarven Forges · Character · Level 5

4E #36 Rare Regular

Helt inflicts an additional wound with melee strikes against Daemons and Monsters. Helt may equip items and use actions on items while he is stunned. Order: Once per turn, destroy an equipped item: Perform a melee strike.

Explore this printingView card →
Hema Quick look

Hema

Mercenary Guilds · Character · Level 4

BET-P #P2 Promo Regular Promo

React: Once per turn, when a character within 2 ranks dies from a melee strike or ranged strike, Hema makes a Charisma check (DC 20). If successful, Hema gains 1 HP permanently.

Explore this printingView card →
Hember's Fist Quick look

Hember's Fist

No Faction · Item · Level 10

4E-P # Promo Regular Promo

Only Dwarves may equip. While equipped, this character gains +1 hit point and an extra melee strike when attacking equal to his or her highest ATK strike. Order: Discard to ready this character.

Explore this printingView card →
Hember's Hammer Quick look

Hember's Hammer

No Faction · Action · Level 3

NoV #23 Uncommon Regular

Spend React: Play before a character in this army performs a melee strike roll. For the duration of this strike, the character's ATK is equal to his or her printed ATK and the target's AC is equal to his or her printed AC.

Explore this printingView card →
Hember's Signet Quick look

Hember's Signet

No Faction · Item · Level 9

BK #292 Fixed Regular

+3 Skill May only be equipped by a Dwarf character. React: Before you put a Dwarf into play, discard the Signet to reduce the entering rank of the character by up to 2 ranks.

Explore this printingView card →
Hendric the Mirage Quick look

Hendric the Mirage

Deverenian Empire · Character · Level 4

DOM #46 Uncommon Regular

React: Once per turn, after target character performs an action: The target must succeed with a magic save (DC 15) or you may spend a character adjacent to the target.

Explore this printingView card →
Heresk Quick look

Heresk

Mercenary Guilds · Character · Level 3

CA #92 Rare Regular

React: Once per turn, after one of your characters targets another character with an action or strike: Any wounds inflicted by the action or strike may not be reduced or negated.

Explore this printingView card →
Heresy Ward Quick look

Heresy Ward

No Faction · Item · Level 5

ITA #335 Uncommon Regular

Order: Spend Heresy Ward: Your other target character gains +3 AC this turn, and an additional +3 AC while targeted by spells this turn.

Explore this printingView card →
Hero's Blade Quick look

Hero's Blade

No Faction · Item · Level 3

EoS #132 Common Regular

React: Once per game, after this character rolls a Critical Success: Hero's Blade permanently gains +6 ATK and the text "This character's melee strikes are a Critical Success on a 15 or greater."

Explore this printingView card →
Hero's Gambit Quick look

Hero's Gambit

No Faction · Action · Level 1

10A #49 Rare Regular

Order: Perform an attack without spending. This character's strikes inflict an additional wound if they hit during the strike. Kill this character after the attack. (This death can not be negated unless the entire action is canceled.

Explore this printingView card →
Hesfral Quick look

Hesfral

Nothrog Legions · Character · Level 2

HG #116 Uncommon Regular

DC Saves and ranged strikes from Hesfral's spells have +1 for each Nothrog in this rank.

Explore this printingView card →
Hestior Quick look

Hestior

No Faction · Item · Level 6

BET #142 Uncommon Regular

Spend Order: Until the end of the turn, this character gains an AC bonus equal to his or her skill (plus Riding feat, if he or she has it). Order: Spend Hestior to move forward one rank.

Explore this printingView card →
Card quick look