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Giant Toad
Limited Order: Move forward one rank. Limited Order: Move backward one rank.
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Limited Order: Move forward one rank. Limited Order: Move backward one rank.
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Order: Kill a character in your army to remove all wounds from Giehox.
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Order: Target character gains a bonus to ATK and AC equal to this character's level this turn.
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Spend Order: Target a spent or stunned wizard in play. Kill this character to ready the target wizard. If this character is a Necromancer, he or she is not killed but suffers one wound instead.
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Spend Order: Remove a character in your discard pile from the game: Permanently give a non-Monster character the Monster trait, +1 ATK, and +1 AC.
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If Fetter is your Warlord, actions that do not produce melee strikes cannot target Gilded Tongue Cohort. React: After Gilded Tongue Cohort enters play: Target character must succeed with a magic save (DC 5 + your Warlord's Skill) or become stunned and Gilded Tongue Cohort moves forward one rank.
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Order: Target an item within three ranks: Perform an Order printed on the item as if it were equipped to this character. (Pay all costs, possibly including spending the item.)
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After Initiative is rolled each turn: Roll 2 d20's and place them on Ginerva of the Moon. Remove them at end of turn. React: After a melee or ranged strike roll, remove a d20 from Ginerva: Change the die roll to the value on the removed d20.
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Spend Order: Destroy Girdle of Fertility: Shuffle target character from your discard pile into your deck.
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Actions performed by this character that produce melee strikes are Frost actions. React: After target non-stunned character is hit with a melee strike by this character, spend Glacial Axe: The target must succeed with a fortitude save (DC 15) or become spent. Spent characters who fail become stunned. This is a Frost action.
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Order: Target character within three ranks must succeed with a fortitude save (DC 5 + this wizard's skill) or stun and attach Glaciate. Attached character suffers -2 ATK, AC, and Skill.
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Shields may not prevent this character from making multiple strikes in a turn. React: Spend the Gladius after this character targets a Melee Strike: Perform an additional melee strike against the same target after this one. Both strikes receive a -5 ATK penalty.
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Daybreak - React: After Gladys Tynron enters play: If it is the first turn, move target character in any first rank backwards one rank. Nightfall - React: After Gladys Tynron enters play: If it is not the first turn, move a character forward one rank.
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Spend Order: Target one of your characters. Until the end of the next turn, he may perform actions as though he were in an opposing formation. If the caster is an Illusionist, the target receives Stealth +4 until the end of the next turn.
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This character's melee strikes inflict no wounds. React: After this character successfully hits with a melee strike: The target of the melee strike must make a melee strike against a character in a rank behind the target (you roll for the melee strike).
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Spend Order: Perform a +0 ranged strike. React: Once per turn, after Glenn performs a ranged strike that wounded its target: Perform a +0 ranged strike.
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Spend Order: Target character suffers a penalty to their skill equal to this character's skill this turn.
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Order: Once per turn: Attach a cleric action card to Glimmering Mail from your hand. Order: Spend a Level X cleric action card attached to Glimmering Mail: Gain Medicine +X until the end of turn, or unstun target character with Level X.
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Spend Order: Stun this character to stun a lower level character in an adjacent rank. Order: Discard the Gloves of Grasping to discard a non-Armor item within one rank.
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This character's melee strikes inflict an additional wound. React: After this character hits with a melee strike, the strike inflicts no wounds: Stun the target of the strike.
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React: After this rogue is targeted with a strike or action, spend Gloves of Mischief: Redirect the strike or action to an adjacent character, if possible.
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React: After targeting a spent character with a melee strike, spend the Gloves: The target must make a fortitude save (DC 5 + rogue's Skill, DC 10 + rogue's Skill if this character is an Assassin) or the strike is a Critical Success.
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This rogue gains +1 Level for equipping Bows and Arrows, and may equip two Arrows. If Glyn Quiver is destroyed, destroy all Arrows equipped to this rogue. Order: Spend Glyn Quiver: Ready all Arrows equipped to this rogue.