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Flashing Hooves Quick look

Flashing Hooves

No Faction · Action · Level 2

SG #40 Common Regular

Order: Spend a Steed equipped to this character to perform a melee strike with an ATK of +3. Items equipped by this character other than the Steed do not affect the strike.

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Flawless Motion Quick look

Flawless Motion

No Faction · Action · Level 3

SK #1 Rare Regular

Monk only. React: After any character has performed an Order: This character attacks (spending as usual).

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Flesh and Bone Quick look

Flesh and Bone

No Faction · Action · Level 1

SK #42 Common Regular

Spend React: After a stunned character falls forward: Discard all cards in the character's controller's hand.

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Flesh Golem Quick look

Flesh Golem

Mercenary Guilds · Character · Level 4

4E-P #P38 Promo Regular Promo

React: After Flesh Golem enters play, remove an equal or lower Level character in any discard pile from the game: Flesh Golem permanently gains a bonus to ATK, AC, and Skill equal to the removed character's Level.

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Fleshcutters Quick look

Fleshcutters

No Faction · Item · Level 5

CTA #6 Common Regular

Fighter and rogue only. Characters wounded by non-spell ranged strikes performed by this character may perform only one melee strike per attack until the end of the turn.

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Flesher Rites Quick look

Flesher Rites

No Faction · Action · Level 3

CA #10 Uncommon Regular

Spend Order: Remove a character in your discard pile from the game: Put this card into play adjacent to the caster as a level 3 fighter with +1 Skill, 2 HP, 13 AC, and ATK equal to the level of the removed character.

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Fleshstone Gargoyle Quick look

Fleshstone Gargoyle

Dwarven Forges · Character · Level 4

LS #50 Rare Regular

Daybreak - Spend React: After entering play: If it is the first turn move Fleshstone Gargoyle to the first rank of an opposing formation. Spend Order: Target an opposing character within one rank: The target must succeed with a fortitude save (DC 10 + Fleshstone Gargoyle's Skill) or become stunned.

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Flight Quick look

Flight

No Faction · Action · Level 3

SG #52 Uncommon Regular

Order: Target a character in your army. Until the end of the turn, that character has the ability: "Order: Discard a card from your hand to move forward or backward one rank."

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Flory's Monster Guide Quick look

Flory's Monster Guide

No Faction · Item · Level 10

BoG #95 Promo Regular

Your non-Monster characters inflict an additional wound with strikes targeting Monsters. Order: Spend the Guide: Search your deck for a Monster that may legally enter play, put it into play, then shuffle.

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Fo'ttr'ak'ka Quick look

Fo'ttr'ak'ka

Nothrog Legions · Character · Level 5

PS #110 Fixed Regular

Your Nothrog's melee strikes may target an additional rank away while they have one or more wounds on them. React: Once per turn, after target Nothrog suffers wounds: The target has +1 HP until end of turn.

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Focus Quick look

Focus

Dwarven Forges · Character · Level 2

DF #69 Uncommon Regular

React: Once per turn, after target Dwarf readies during the decree phase: The target performs an attack, spending as normal.

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Focused Shot Quick look

Focused Shot

No Faction · Action · Level 3

PS #28 Uncommon Regular

Order: Target a character two ranks away (Two or three ranks away, if this character is a Scout): On your next Order, skip that Order and instead perform a +5 ranged strike against the target.

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Foeshredder Quick look

Foeshredder

No Faction · Item · Level 7

TaC #146 Rare Regular

If Foeshredder is spent, this character gains no AC bonus from it React: Spend Foeshredder after this character spends to attack. This character gains +4 ATK until the end of the turn.

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Follow Me Quick look

Follow Me

No Faction · Action · Level 2

TaC #6 Uncommon Regular

Spend Order: Ready a lower-level spent (not stunned) character in this rank. That character may not attack if he or she has already attacked this turn.

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Follow Through Quick look

Follow Through

No Faction · Action · Level 2

SS #172 Uncommon Regular

React: Play before this fighter makes a melee strike roll. If this fighter's opponent does not have Armor equipped, this fighter gains +5 ATK for this strike.

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Fool's Fortune Quick look

Fool's Fortune

No Faction · Item · Level 3

DF #156 Common Regular

+2 Skill Fool's Fortune may remain spent. Order: Spend Fool's Fortune: Target another cleric in play, who has +1 HP while Fool's Fortune is spent.

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Fool's Gold Quick look

Fool's Gold

No Faction · Item · Level 8

DF #151 Rare Regular

Spend Order: Name a non-faction trait, and target all characters in play with that trait. Until the end of the turn, the targets each have the ability, "React: Once per turn, after a melee or ranged strike targets an adjacent character: Redirect the strike to this character."

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Footman's Pike Quick look

Footman's Pike

No Faction · Item · Level 2

NoV #123 Common Regular

You may have any number of Footman's Pikes in your deck. Footman's Pike gives an additional +1 ATK for each other Footman's Pike in this rank. React: After this character is targeted with a melee strike, spend the Pike: Discard a Steed equipped by the attacking character.

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For the Fallen Quick look

For the Fallen

No Faction · Action · Level 3

CA #14 Uncommon Regular

Order: Target character you control has +1 ATK and +1 AC for each character card currently in your discard pile.

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Forced March Quick look

Forced March

No Faction · Action · Level 1

CE #12 Common Regular

React: After a stunned character falls forward from an illegal rank: That character suffers 2 wounds.

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Forceful Decree Quick look

Forceful Decree

No Faction · Action · Level 1

HG #11 Common Regular

Order: Until the end of the turn, while you have fewer characters in your first rank than each opposing first rank, each melee and ranged strike targeting a character in your first rank has a -3 penalty to the die roll.

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Forest's Hunger Quick look

Forest's Hunger

No Faction · Action · Level 3

SA #37 Rare Regular

Spend Order: Target a rank: Until end of turn, any character who moves into that rank must succeed with a Dexterity save (DC 5 + this cleric's Skill, DC 10 + this cleric's Skill if he is a Druid) or become spent. Spent characters who fail become stunned instead.

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Forewarning Quick look

Forewarning

No Faction · Action · Level 4

NoV #21 Rare Regular

Seers perform this action without spending. Spend Order: Choose an opposing player: That player must reveal his hand. Draw a card.

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