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Eyestalk of Will Quick look

Eyestalk of Will

No Faction · Item · Level 5

DOM #151 Common Regular

Reaver only. React: Spend the Eyestalk before a character up to 3 ranks away makes a save. The DC of the save is increased by twice the number of Eyestalks equipped to this character.

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Face Me Quick look

Face Me

No Faction · Action · Level 1

DF #28 Common Regular

React: After a non-fighter in this rank is targeted by a melee or ranged strike, redirect the strike to this fighter. If the strike hits, reduce the wounds by one.

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Face of Death Quick look

Face of Death

No Faction · Action · Level 2

TaC #47 Uncommon Regular

React: Play after this wizard is targeted with a melee strike or ranged strike. The opposing character must succeed with a magic save (DC 12 + this wizard's level) or the strike is canceled.

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Face of Mirrors Quick look

Face of Mirrors

No Faction · Action · Level 5

DOM #32 Rare Regular

Illusionists play this as a 3rd Level spell. Spend React: After an opposing character inflicts wounds on a character in your army with a melee strike: Inflict that many wounds on a character adjacent to the opposing character. Reduce the wounds being suffered by your characters to zero.

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Faceless Quick look

Faceless

Dwarven Forges · Character · Level 2

LS #49 Common Regular

React: Once per turn, after Faceless performs an action during which he succeeded with a Stealth check: Ready Faceless.

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Facing Down a Mob Quick look

Facing Down a Mob

No Faction · Action · Level 1

ToL #9 Common Regular

Order: This character is +1 ATK and AC for each opposing character within one rank until end of turn.

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Facing the Demons Quick look

Facing the Demons

No Faction · Action · Level 2

PS #25 Common Regular

Order: Perform a +0 melee strike. On your next Order, skip that Order and instead this character performs a +0 melee strike.

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Fair Warning Quick look

Fair Warning

No Faction · Action · Level 2

DB #26 Common Regular

Spend Order: This fighter gains Riposte +5, Defend +5, and +2 AC. The fighter may use the Riposte and Defend feats any number of times this turn.

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Faith Will Provide Quick look

Faith Will Provide

No Faction · Action · Level 2

SS #168 Uncommon Regular

Order: This rogue may immediately equip an item that he or she could not normally equip because of class. The item is discarded at the end of the turn.

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Faiza Nyota Quick look

Faiza Nyota

Mercenary Guilds · Character · Level 5

CE #296 Fixed Regular

May not Attack. Spend Order: Perform a +6 ranged strike, then a +1 ranged strike. These may target characters closer than 2 ranks away. If Faiza is in the first rank, she may play one React per ranged strike as if it were a melee strike, and items and Reacts that increase Faiza's ATK add to these ranged strikes.

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Falling Stones Quick look

Falling Stones

No Faction · Item · Level 2

DB #149 Common Regular

React: After this character is targeted with a melee strike, discard this Trap: The character performing the strike must make a Dexterity save (DC 18). If unsuccessful, inflict two wounds on the character. Otherwise, inflict two wounds on this character.

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Fallow Sap Poison Quick look

Fallow Sap Poison

No Faction · Action · Level 1

BET #40 Common Regular

React: Before this rogue performs a melee strike roll: If the strike roll hits, attach this card to to the target. While this card is attached, the character must succeed with a poison save (DC 12, 15 if the rogue is an Assassin) after readying or become spent. Any adjacent character with the Medicine feat or cleric may discard this card as a Spend Order.

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False Hope Quick look

False Hope

No Faction · Action · Level 1

DB #3 Common Regular

React: After an opponent's action retrieves one or more cards from his discard pile: Remove those cards from the game.

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Falter Stones Quick look

Falter Stones

No Faction · Item · Level 5

CA #148 Common Regular

React: After a ready character moves forward or backward, remove a Charge from Falter Stones: Spend the character.

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Faluha Quick look

Faluha

No Faction · Item · Level 6

BET #155 Uncommon Regular

+4 Skill Order: Spend Faluha: Look at the top card of your deck. Put it on the top or bottom of your deck.

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Famine Harpy Quick look

Famine Harpy

Mercenary Guilds · Character · Level 2

TaC #67 Common Regular

Other Harpies have +2 AC while in the same rank as this character.

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Far Shot Quick look

Far Shot

No Faction · Action · Level 1

AS #45 Common Regular

Ranger or Scout only. React: Play before this character declares the target of a ranged strike. The target may be one additional rank away.

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Farglass Quick look

Farglass

No Faction · Item · Level 5

10A #88 Rare Regular

React: Before this rogue makes a ranged strike roll, destroy Farglass: The strike either gains +5 to the roll or inflicts an additional wound.

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Farhaven Guide Quick look

Farhaven Guide

No Faction · Item · Level 6

ITA #345 Rare Regular

Spend Order: Search your deck for a lower level action card, reveal it, and put it into your hand, then shuffle. Banish Farhaven Guide.

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Farrel Wadreth Quick look

Farrel Wadreth

Free Kingdoms · Character · Level 2

CA #89 Common Regular

Spend React: After a character in the rank in front of Farrel dies: Perform a +2 ranged strike.

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Fascinate Quick look

Fascinate

No Faction · Action · Level 4

LS #16 Rare Regular

While this card is in your discard pile, Bards may play it as if it were in your hand and then remove it from the game. React: After an action that doesn't produce melee strike targets this character: The acting character mest succeed with a perception check (DC 8 + this rogue's Skill) or beome stunned and the action is canceled.

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Fasolt Quick look

Fasolt

Mercenary Guilds · Character · Level 5

BoG #44 Promo Regular

Fasolt may not equip items non-Weapon items with traits. React: After Fasolt hits with a melee strike: Target each character in the hit character's rank whose level + 8 is less than the natural die roll. Move each target backward one rank.

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Fast as the Wind Quick look

Fast as the Wind

No Faction · Action · Level 5

ToL #16 Rare Regular

Order: Move forward or backward one rank. Opposing characters may not perform Reacts to or during this action. React: Before this character performs a melee strike: Opposing characters may not perform Reacts to or during this strike.

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