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Envy's Teeth
React: Spend Envy's Teeth when wounds from a melee strike by this character are reduced to inflict 2 wounds on the target.
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React: Spend Envy's Teeth when wounds from a melee strike by this character are reduced to inflict 2 wounds on the target.
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Roll Order: Target a spent character within one rank, 1-9: Perform a melee strike against the target. 10-19: Perform a melee strike against the target that inflicts an additional wound. 20: Perform a melee strike against the target. If the strike hits, the target is killed.
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Roll Spend Order: 1-9: Perform three melee strikes. 10-19: Perform three melee strikes. This character gains Reach for these strikes. 20: Perform a melee strike targeting each opposing character within two ranks.
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Roll Spend Order: Target up to two opposing characters in different ranks, 1-9: Inflict a wound on each non-Warlord target. 10-19: Inflict a wound on each target. 20: Banish each non-Warlord target.
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Roll Order: 1-9: Banish target level 1 character. 10-19: Banish target level 1 or 2 character. 20: Choose level 1 or 2, then wound each opposing character of the chosen level.
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This character has +1 ATK, AC, and Skill for each level he has greater than his printed level. This character has +1 Hit Point for each 3 levels he has greater than his printed level (rounded down).
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Fighter and rogue only. Order: Ready target item equipped to this character.
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React: After an Order (not a melee strike) targets Erebus, cancel the Order.
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Order: Discard a card: An opposing character within three ranks must make a magic save (DC 13 + level of discard) or suffer a wound.
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Order: Once per turn, Esa may subtract 3 from either his ATK or AC, and add it to the other.
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React: Once per turn, after Esopa rolls a die: Reroll the die.
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Order: Target character within two ranks must succeed with a fortitude save (DC 15) or suffer -1 level and -1 HP this turn.
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React: Player after this character spends to cast a spell. Kill a character in your army to add +8 to any ranged strike rolls or magic save DCs produced by the spell.
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React: Once per turn: After a melee strike targets a character in this rank: Cancel the strike. One of your characters in this rank performs a melee strike.
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Other characters in this rank are Astral. React: After a Deverenian within one rank is targeted by a melee strike or action, discard a card. If Etain is ready, redirect the strike or action to another legal target.
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Order: Once per game: Target an opposing non-Warlord character. Etal Freste gains the target's classes permanently. The target permanently becomes classless.
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Order: Target character within two ranks has -2 Levels for performing actions until end of turn.
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Your Gargoyles have Defend +7 and the ability, "React: Once per turn, after this Gargoyle is targeted by a melee strike or ranged strike: Succeed with a perception check (DC 16) to ready."
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React: Once per turn, after an opposing character becomes stunned: Move a character in your army forward or backward one rank. Order: Spend a Druid in your army: Move target character in any first rank backward one rank.
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Ettin may equip two Helms. Ettin adds +5 to perception check rolls.
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Eva Farstrider is a wizard and a rogue and enters play as if one Level higher. Order: Once per turn: Until end of turn target Elf has Marksmanship +3 and may use Marksmanship on spells. Order: Once per turn, perform a +4 ranged strike.
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Eva is a wizard and a rogue. Eva enters play as if she were a level 5 character. Your other Elves have Marksmanship +3. Eva may use Marksmanship on spells. Order: Once per turn: Perform a +3 ranged strike.
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React: After a wound Evade would suffer is reduced or redirected: Perform a melee strike.
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React: Play after this rogue suffers one or more wounds during a ranged or melee strike. Reduce the wounds to 0 and stun this rogue.