The card archive

Find your next card.

Explore the catalog, compare printings, and build your collection.

Build proxy sheet
Search every published set. Gameplay eligibility is unchanged.

4,027 cards

Showing 1009–1032 of 4,027 cards. Sign in to see your Main Collection counts.

Displacement Quick look

Displacement

No Faction · Action · Level 2

SA #38 Uncommon Regular

Spend Order: Switch the locations of two characters in the same army who are within one rank of each other. Opposing characters targeted must be lower level than this wizard.

Explore this printingView card →
Dissolve Quick look

Dissolve

No Faction · Action · Level 2

ITA #243 Uncommon Regular

Spend Order: Target an item within two ranks that is lower level than this character's level +5: Destroy the item.

Explore this printingView card →
Distraction Quick look

Distraction

No Faction · Action · Level 1

BK #32 Common Regular

Spend Order: Until the end of the turn only higher-level chaacters may target this rogue with melee strikes.

Explore this printingView card →
Distrust Quick look

Distrust

No Faction · Action · Level 1

GE #2 Common Regular

Spend Order: Target a character of equal or lower Level whose alignment is different than his or her Warlord: Kill the target.

Explore this printingView card →
Diversion Quick look

Diversion

No Faction · Item · Level 7

ToL #148 Rare Regular

This is a Cartwright Set item. Spend Order: Perform a +5 ranged strike. Order: Spend an equipped Cartwright Set item: Perform a +4 ranged strike.

Explore this printingView card →
Divine Anguish Quick look

Divine Anguish

No Faction · Action · Level 3

GE #72 Rare Regular

Order: This cleric targets an opposing character in an adjacent rank. The target must succeed with a magic save (DC 16) or move back one rank.

Explore this printingView card →
Divine Barrier Quick look

Divine Barrier

No Faction · Action · Level 2

BET #19 Uncommon Regular

React: After target character targets this character with a melee strike: Perform a melee strike against the target.

Explore this printingView card →
Divine Favor Quick look

Divine Favor

No Faction · Action · Level 3

CA #11 Uncommon Regular

React: After a character spends to cast a spell more than two levels lower than this cleric: Ready that character.

Explore this printingView card →
Divine Fury Quick look

Divine Fury

No Faction · Action · Level 4

CA #5 Rare Regular

Spend React: After a target opposing character kills one of your characters: All characters have -4 AC (-8 if the caster is a Cantor) while in the same rank as the target until end of turn. (This includes the target.)

Explore this printingView card →
Divine Inspiration Quick look

Divine Inspiration

No Faction · Action · Level 3

SK #29 Uncommon Regular

Cleric and fighter only. This is a spell. Order: Make a Charisma check (DC 17): If successful and this character is a cleric, target a character you control who gains +4 ATK and +4 AC until the end of the turn. If successful and this character is a fighter, until the end of the turn characters adjacent to the fighter gain +4 ATK and +4 AC.

Explore this printingView card →
Divine Intervention Quick look

Divine Intervention

No Faction · Action · Level 2

BK #35 Uncommon Regular

Spend React: After an action (not a melee strike) targets a character in this cleric's army: The character generating the action must make a magic save (DC 18) or the action is canceled.

Explore this printingView card →
Divine Mercy Quick look

Divine Mercy

No Faction · Action · Level 6

CTA #165 Rare Regular

Spend Order: Target a character within one rank. Until the end of the turn, whenever the target suffers one or more wounds, reduce the wounds by one.

Explore this printingView card →
Divine Protection Quick look

Divine Protection

No Faction · Action · Level 4

SS #133 Rare Regular

Order: This cleric targets a character. Until the end of the turn, the target has the ability: "Spend React: Before a melee strike roll targeting this character, make a melee strike roll targeting the opponent."

Explore this printingView card →
Divine Respite Quick look

Divine Respite

No Faction · Action · Level 4

ITA #165 Rare Regular

Roll Order: Target your other character, 1-9: Unstun the target. 10-19: Ready the target. 20: Ready the target. It gains +4 ATK and AC this turn.

Explore this printingView card →
Divine Right Quick look

Divine Right

No Faction · Action · Level 2

GE #150 Uncommon Regular

Paladin only. React: Play after a character of the opposite alignment to this Paladin makes a magic save roll. The die is rerolled.

Explore this printingView card →
Divine Will Quick look

Divine Will

No Faction · Item · Level 6

EoS #150 Common Regular

React: After a player passes, spend Divine Will: That player must reveal his hand. If this character is a Seer, discard one of the revealed cards.

Explore this printingView card →
Divining Cards Quick look

Divining Cards

No Faction · Item · Level 4

SA #132 Common Regular

Order: Spend Divining Cards: Look at the top two cards of any deck (top five if this cleric is a Seer), and put them all at the bottom or on top of the deck in the same order.

Explore this printingView card →
Dizzying Footwork Quick look

Dizzying Footwork

No Faction · Action · Level 4

ITA #203 Common Regular

React: Before target character makes a strike roll: The target suffers disadvantage for the strike.

Explore this printingView card →
Dodge Quick look

Dodge

No Faction · Action · Level 3

BK #36 Uncommon Regular

React: Play before a melee strike or ranged strike roll targeting this rogue. The rogue gains +8 AC until the end of this strike.

Explore this printingView card →
Dodger Quick look

Dodger

Dwarven Forges · Character · Level 2

CTA #141 Common Regular

React: Once per turn, after a character within one rank of Dodger is targeted with a ranged strike: Dodger becomes the new target.

Explore this printingView card →
Dogs of Hate Quick look

Dogs of Hate

Nothrog Legions · Character · Level 3

CTA #187 Common Regular

May not equip items. React: After a character performs a melee strike targeting the Dogs: Stun the attacking character. Any additional melee strikes from this attack are lost.

Explore this printingView card →
Card quick look