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Order: Target a character you control in an opposing formation: Move the character forward or backward one rank.
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Order: Target a character you control in an opposing formation: Move the character forward or backward one rank.
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May start the game with clerics from other factions. Clerics joining your army suffer no loyalty penalty Order: Once per turn, look at the top five cards of your deck. You may return them to the top of the deck in the same order, or shuffle them into the deck. Draw a card.
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Beia has +3 ATK when performing melee strikes against evil characters. React: After targeting a good character with a melee strike, inflict one wound on Beia: The strike is a Critical Success.
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Spend React: After a character performs an action to draw a card or retrieve a card from their deck: Inflict one wound on the character.
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Bela is a fighter and a rogue. Bela enters play as if he were level 4. Characters targeted by Bela's melee strikes may not play Reacts to the strike.
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React: Once per turn, after a character within one rank targets a ranged strike: Add Belan's Skill to the ranged strike roll.
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Nightfall - Spend React: After you bring a character into play: If it is not the first turn move the character forward one rank.
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This is an Anathema Set item. This character has +1 Skill for each equipped Anathema Set item, and an additional +2 Skill if three or more are equipped.
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React: Play after a melee strike by this rogue hits a character. The character is stunned instead of wounded.
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Order: Once per turn: Remove one wound from Belsamoreth.
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Spend Order: Stun Belshsar to move him forward one rank and immediately play a spell without spending. The spell must be an Order or Spend Order.
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+2 Skill This card may only be equipped by your Warlord. Order: Once per turn, this character selects a class. He or she is considered to be of that class in addition to his or her original class until the end of the turn.
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Order: Until the end of turn, this character counts as four characters for determining illegal ranks. Order: Once per turn, kill an adjacent character: Perform a +8 ranged strike that can target a character one to three ranks away. If the strike hits, it inflicts an additional wound.
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Spend React: Before you put a character into play: The character's entering rank is reduced by one, if possible.
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You must spend a Level 3 or greater cleric you control to equip Benedictus Armor. Order: Once per turn, spend a Level 5 or greater cleric in your army: Ready this character.
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Benedric may not attack. Order: Perform a melee strike. Benedric suffers 1 wound after the strike which may not be prevented or reduced.
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You do not have to pay a loyalty penalty to bring Elves into play.
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React: After Beradah inflicts wounds with a spell: Target all characters in the wounded characters rank. Each target must succeed with a magic save (DC 20) or become spent, or stunned if already spent.
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Order: Target an item in your army and discard a card: Equip the item to a different Dwarf in your army. If you do, ready the item.
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Order: This turn, this character inflicts an additional wound with melee strikes, and opposing characters gain advantage on strike rolls against this character.
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Spend Order: Move all of your non-Nothrog characters forward one rank. Order: Put a lower level character into play without a loyalty penalty.
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Bescez enters play in the rank behind an opponent's last occupied rank. When Bescez Maneuvers, it is considered a Stealth action. If Bescez is in your formation, your Warlord gains the ability: "Order: Once per turn: Move an opposing character forward or backward one rank."
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React: Before Besh-Kar is killed with an action by a character you control: Target non-stunned character within two ranks must succeed with a magic save (DC 10) or become spent. Spent characters who fail become stunned instead.