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Tome of the Adept
React: After you equip Tome of the Adept, name a feat: Tome of the Adept gains that feat at +3.
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React: After you equip Tome of the Adept, name a feat: Tome of the Adept gains that feat at +3.
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While the Tome is equipped, this character has +1 level, +1 hit point, and +2 skill.
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React: After a Free Kingdoms character moves to a position within one rank: That character has a +2 bonus to the next ranged strike roll he makes.
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React: After a strike roll targeting this rogue: The strike is a Critical Failure.
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React: Play after this character is killed by a melee strike. Remove all wounds from the character, who is no longer considered killed. Kill the character at the end of this turn.
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When this character is performing a melee strike, AC bonuses from any source other than the target's Armor, Shield and Helm are ignored.
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Limited Order: Discard a card: Look at the top five cards of your deck. You may put one of those cards into your hand. Put the remaining cards on top of your deck in the same order.
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Fighter or cleric only. React: After this character targets a melee strike: If this character is a fighter, he has +5 ATK for the strike. If this character is a cleric, the strike inflicts an additional wound.
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All good characters within one rank of Tortured Spawn gain the ability: "Order: Once per turn, perform a melee strike targeting Tortured Spawn."
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Torvald's items are considered blank. Spend Order: Equip an item from Torvald to one of your characters within one rank. React: Once per turn, before a Deverenian is killed: Equip an item on that Deverenian to Torvald, ignoring level requirements.
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Mentalist and wizard only. Spend Order: Attach this card to a character within three ranks: While it is attached, the target must make a Will save (DC 15) after paying costs for an action card or it is cancelled. The target has the ability: "Spend Order: Make a magic save (DC 20): remove Touch of Madness."
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Barbarians may play this without spending. Spend React: After this character is hit with a melee strike from a character without a Weapon equipped: Reduce all wounds from this strike to zero.
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React: After this fighter is targeted with a melee or ranged strike, inflict one wound on him or her to cancel the strike.
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You may have more than 3 copies of Toughness in your deck. Order: This character has +2 HP until end of turn.
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Tower of the Steel Rose may not perform actions or start the game in play.
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React: After this fighter is targeted with a ranged strike, spend Tower Shield: Gain +10 AC for the duration of the strike.
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Spend Order: Attach Toying with Prey to target character within 3 ranks. While it is attached, the character has the text "After initiative is rolled, all characters in the same rank as this character must succeed with a poison save (DC 12) or suffer a wound (including this character)."
Ranger or Scout only. React: After a character in another army moves forward or backward: Move this character forward or backward one rank.
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Spend Order: Search your deck for three different items and show them to the player to your left. That player selects one item. Put the selected item in your hand and discard the others.
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React: After an opposing character moves forward without spending: Move Trail forward one rank. Until the end of the turn, Trail gains +4 ATK when targeting that character with melee strikes.
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React: Play before this rogue makes a skill check or magic save. Add +5 to the die roll.
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React: Play before this fighter makes a melee strike roll. If the fighter has a Steed equipped, he or she gains +4 ATK for this strike, and may reroll the die.
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This character is Ethereal and may not equip Armor. Order: Spend Tranquility: Move forward one rank.
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Spend Order: Move up to 3 Charge tokens from a card in play to a card in this rank. Order: Spend an item.