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Thievesbane Quick look

Thievesbane

No Faction · Item · Level 2

BET #129 Common Regular

While Thievesbane is equipped, rogue actions that may target this character must do so, and actions that may discard this item must do so.

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Thought and Action Quick look

Thought and Action

No Faction · Action · Level 2

SK #12 Uncommon Regular

Mentalist only. Spend Order: Perform a +0 ranged strike with a bonus to the roll equal to this character's skill. Spend Order: Discard an item equipped by a character up to two ranks away.

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Threaten Quick look

Threaten

No Faction · Action · Level 4

ToL #15 Rare Regular

Spend Order: Move adjacent to target opposing character within two ranks in any army. The target must succeed with a dexterity save (DC 20) or be spent. If this rogue succeeds with a Stealth check (DC 20) ready him.

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Three Drops of Poison Quick look

Three Drops of Poison

No Faction · Action · Level 3

TaC #34 Uncommon Regular

Order: This rogue targets a character in an adjacent rank. The target must make a poison save (DC 11, 15 if this character is an Assassin) or suffer one wound.

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Thrice-Blessed Quick look

Thrice-Blessed

No Faction · Action · Level 2

CA #12 Uncommon Regular

React: After an opposing character receives a bonus to AC, ATK, and/or skill from an action: Give one of your characters (up to three characters if this is a Cantor) the same bonuses until the end of the turn.

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Thrice-Fell Horrors Quick look

Thrice-Fell Horrors

No Faction · Action · Level 4

EE # Rare Regular

Spend Order: Put this card into play adjacent to this wizard as an evil Level 3 fighter with the Abyssal and Monster traits, +5/+3 ATK, 9 AC, +6 Skill, and 2 HP. If the caster is a Summoner, it also has the Planar trait.

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Through a Table Quick look

Through a Table

No Faction · Action · Level 4

SG #49 Uncommon Regular

Spend React: Play after a melee strike roll targeting this character. If the strike missed, stun the attacking character.

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Throwing Daggers Quick look

Throwing Daggers

No Faction · Item · Level 7

DOM #123 Uncommon Regular

Fighter and Monk only. Spend Order: Perform five consecutive +0 ranged strikes. These strikes may not receive any bonuses to the die roll.

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Thrust Quick look

Thrust

No Faction · Action · Level 1

LS #10 Common Regular

Order: Discard any number of cards: Perform a +0 melee strike. This character gains +5 ATK for this strike for each card discarded.

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Thunder Drum Quick look

Thunder Drum

No Faction · Item · Level 9

SA #133 Rare Regular

Spend Order: Target a rank within three ranks. Until the end of the turn, any action performed in that rank requires spending as a cost. If this character is a Bard, characters in that rank may not cast spells or use "Bard only" actions.

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Thunder Mace Quick look

Thunder Mace

No Faction · Item · Level 6

TaC #142 Uncommon Regular

While this character is performing a melee strike targeting an Astral or Ethereal character, he gains +2 ATK for the strike, and ignores the effects of the Astral or Ethereal trait.

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Thundercall Javelin Quick look

Thundercall Javelin

No Faction · Item · Level 8

CTA #244 Rare Regular

Spend Order: Discard the Thundercall Javelin to make a +4 ranged strike. If it hits, the strike inflicts an additional wound and spends the target. Characters adjacent to the target must then succeed with a magic save (DC 15) or become spent.

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Thunderhammer Quick look

Thunderhammer

No Faction · Item · Level 10

EE # Rare Regular

This character's melee strikes inflict an additional wound. Order: Spend Thunderhammer: Perform a +6 ranged strike.

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Thunderstrike Quick look

Thunderstrike

No Faction · Item · Level 6

BET #148 Uncommon Regular

React: After this fighter hits a character with a melee strike, the target and unspent adjacent characters must succeed with a dexterity save (DC 12) or be spent.

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Thunic Hydra Quick look

Thunic Hydra

Mercenary Guilds · Character · Level 3

TaC-P #P9 Promo Regular Promo

May not equip items. Thunic Hydra has one fewer melee strike (losing its primary ATK first) when it attacks for each wound it has.

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Thunic Roc Quick look

Thunic Roc

Mercenary Guilds · Character · Level 4

SG #111 Rare Regular

May not equip items. Order: Once per turn, move forward or backward one rank.

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Thunic Wyvern Quick look

Thunic Wyvern

Mercenary Guilds · Character · Level 2

4E #173 Uncommon Regular

Wyvern may perform rogue action cards. Order: Once per turn: Move forward or backward one rank.

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Thunic Yeti Quick look

Thunic Yeti

Mercenary Guilds · Character · Level 4

ITA #127 Uncommon Regular

Kill React: Characters that were adjacent to the killed character must succeed with a fortitude save (DC 18) or spend.

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Thwarted Quick look

Thwarted

No Faction · Action · Level 1

4E #255 Uncommon Regular

Spend React: After target character of equal or lower Level performs an action: Spend the target. Spend React: After target spent character of equal or lower Level pays the costs of an action without spending: Cancel the action.

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Tidal Blast Quick look

Tidal Blast

No Faction · Action · Level 4

TaC #43 Rare Regular

Spend Order: This wizard performs a +6 ranged strike. If the ranged strike hits, the target suffers one wound, then moves back one rank.

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Tide Turner Quick look

Tide Turner

No Faction · Action · Level 3

ITA #197 Uncommon Regular

Order: You may spend this character: Perform a +3 melee strike. If the strike hits, move the target backward one rank, or two ranks if you spent this character.

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Tide's Ascension Quick look

Tide's Ascension

No Faction · Action · Level 1

LS-P #P1 Promo Regular Promo

React: After this character kills an opposing character with Level 3 or more greater than this character's remove this card from the game: This character permanently gains +6 ATK, +6 AC, +2 HP, +2 Level, +4 Skill, and the Hero trait.

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