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Sir Edgard Rellion
React: After you lose initiative by 5 or more: Move forward one rank. React: After you win initiative by 5 or more: Perform an attack (spending as usual).
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React: After you lose initiative by 5 or more: Move forward one rank. React: After you win initiative by 5 or more: Perform an attack (spending as usual).
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Other good characters in this rank gain +3 ATK while performing melee strikes against evil characters.
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Daybreak - Order: Once per turn: If it is the first turn, ready an equipped Steed. Nightfall - If it is not the first turn, Sir Francis DeGraves has a bonus to ATK equal to the Level of the highest Level Steed he has equipped.
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Order: Until the end of the turn, Sir Galvedir does not count towards illegal ranks while he has a Steed equipped.
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While Gautier's AC is 19 or greater, he has +3 ATK, +1 level and Riding +5.
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Adjacent Deverenians have Defend +10. Spend Order: Remove Sir Geoffrey Drac from the game: If he was in your first rank, perform any number of Orders until you pass.
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Melee and ranged strikes targeting, and targeted by, Sir James are Critical Failures on a natural roll of 10 or less. Sir James' melee strikes that hit are considered a Critical Success.
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Sir Kolden Aedroud is a fighter and a wizard and enters play as if he were one Level higher. Paladins in this rank have +2 ATK and Riding +2. Illusionists in this rank have the ability "React: Once per turn, after a melee or ranged strike targets this character: Redirect the strike to an adjacent character."
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Sir Kolya has +3 ATK while there are any wizards in this rank, +2 Levels while there are any rogues in this rank and +5 AC while there are any clerics in this rank.
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React: After Sir Kwell d'Ilchant is killed by an opposing character: Select one Free Kingdoms character of equal or lower level than Kwell in your army. Until the end of the turn, wounds suffered by that character are reduced to zero.
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Lorden may not be targeted by ranged strikes. Adjacent good Free Kingdoms characters have +1 Hit Point.
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After starting armies are revealed, Sir Lucian may switch places with another of your characters. Limited React: After your target [Freek] character kills an opposing character that is equal or higher level than the target: The target permanently gains +1 level, +3 ATK, +3 AC, +2 skill, and +1 HP.
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Sir Magnus Arcadis may cast 1st Level cleric spells. Other Deverenian fighters and rogues in this rank are +1 Level for performing action cards.
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Your [Dev] characters have "Spend Order: Perform a ranged strike with a bonus equal to this character's level. This ranged strike may not receive any other bonus to the roll." Spend Order: Perform two +3 ranged strikes.
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Rhawn may cast cleric spells as if he were a level 2 cleric. While Rhawn is in the first rank, characters in the opposing first ranks must succeed with a fear save (DC 9) to ready.
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Your other [Freek] characters in this rank gain +2 ATK. Order: Twice per turn: Target adjacent [Freek] character has an additional melee strike (base = target's primary ATK) while attacking this turn. If Sir Robert is in your first rank, the target may perform an Order.
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You may bring Free Kingdoms characters higher than 3rd level into play as if they were 1 level lower.
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Characters 3 or more Levels lower than Sir Searlus may not target him with melee strikes unless there is no other legal target.
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May cast level 1 cleric spells. Spend Order: Remove a wound from an adjacent Free Kingdoms character.
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Order: Once per turn, target a Deverenian in your army. The target is +1 level for performing actions until the end of the turn. Spend Order: If your Warlord is a Deverenian, target and ready your Warlord. Select an opposing player who may ready his or her Warlord.
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Order: Discard an equipped item from Sir Sorlons to move forward or backward one rank.
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Adjacent Free Kingdoms' melee strikes inflict an additional wound. Order: Remove Sir Thomas from the game: Your Free Kingdoms' melee strikes inflict an additional wound until end of next turn.