The card archive

Find your next card.

Explore the catalog, compare printings, and build your collection.

Build proxy sheet
Search every published set. Gameplay eligibility is unchanged.

4,027 cards

Showing 3049–3072 of 4,027 cards. Sign in to see your Main Collection counts.

Shadow Bolts Quick look

Shadow Bolts

No Faction · Action · Level 3

EE #9 Uncommon Regular

Spend Order: Perform a +4 ranged strike. If this character is a rogue, this strike inflicts an additional wound against spent characters. If this character is a wizard, perform another +4 ranged strike.

Explore this printingView card →
Shadow Breath Quick look

Shadow Breath

Mercenary Guilds · Character · Level 4

DB #98 Rare Regular

Order: Once per game, attach a level 1 or 2 wizard spell from your discard pile to Shadow Breath. React: After Shadow Breath performs a melee strike, spend a spell attached to him: Cast the spell as if he were a wizard.

Explore this printingView card →
Shadow Cloak Quick look

Shadow Cloak

No Faction · Item · Level 6

ToL #146 Uncommon Regular

This is a Nightwalker Set item. React: After an opposing character's melee strike or action targets this rogue, spend Shadow Cloak: Equip an item from your hand to this rogue. This rogue has +2 Levels for equipping Nightwalker Set items this way.

Explore this printingView card →
Shadow of Greed Quick look

Shadow of Greed

No Faction · Item · Level 7

DF #161 Rare Regular

After you equip this item, name a class. React: After an opposing player plays an action card of the named class during the Order phase, discard a card: Draw a card.

Explore this printingView card →
Shadow of Jealousy Quick look

Shadow of Jealousy

No Faction · Item · Level 7

DF #153 Rare Regular

After you equip this item, name a class. React: After this rogue is targeted by a melee or ranged strike by a character of the named class: Redirect the strike to an adjacent character.

Explore this printingView card →
Shadow of Lies Quick look

Shadow of Lies

No Faction · Action · Level 3

TaC #24 Rare Regular

Evil Paladin only. Order: This Paladin targets a good character up to two ranks away. The target moves back one rank.

Explore this printingView card →
Shadow of Murder Quick look

Shadow of Murder

No Faction · Item · Level 6

DF #145 Rare Regular

After you equip this item, name a class. React: After another player puts a character of the named class into play: Perform a melee strike (base +3 ATK).

Explore this printingView card →
Shadow of Sloth Quick look

Shadow of Sloth

No Faction · Item · Level 6

DF #138 Rare Regular

After you equip Shadow of Sloth, name a class. While Shadow of Sloth is in play, characters must succeed with a will save (DC 14 + number of characters of the named class in the same army) to unstun.

Explore this printingView card →
Shadow Walking Quick look

Shadow Walking

No Faction · Action · Level 5

BET #59 Rare Regular

Illusionists play this as a 3rd level spell. Spend Order: Give a character in your army the Astral or Ethereal trait until the end of the turn.

Explore this printingView card →
Shadow Wraith Quick look

Shadow Wraith

Mercenary Guilds · Character · Level 3

CTA-P #P7 Promo Regular Promo

Spend React: When you have an illegal rank, move Shadow Wraith back one rank.

Explore this printingView card →
Shadowblaze Quick look

Shadowblaze

Mercenary Guilds · Character · Level 5

PS #96 Rare Regular

Shadowblaze is a rogue and wizard, enters play as though he were Level 6, and can't equip items. Order: Once per turn: Move forward or backward one rank. Order: Once per turn: Perform a Spend Order printed on an adjacent character as if it were printed on Shadowblaze.

Explore this printingView card →
Shadowfiend Quick look

Shadowfiend

Mercenary Guilds · Character · Level 1

DOM #97 Common Regular

May not equip items. React: After Shadowfiend kills a character, attach the top card of your deck face down under Shadowfiend. React: After Shadowfiend suffers one or more wounds, discard a facedown card attached to Shadowfiend to reduce the wounds suffered to zero.

Explore this printingView card →
Shadowlurkers Quick look

Shadowlurkers

Mercenary Guilds · Character · Level 3

LS #84 Uncommon Regular

Dungeons have +3 Challenge Rating. Shadowlurkers has +3 ATK, AC, & Skill if there is a dungeon in play.

Explore this printingView card →
Shadowreaver Quick look

Shadowreaver

Mercenary Guilds · Character · Level 4

BoG #50 Promo Regular

Melee strikes against Shadowreaver with an ATK less than +5 are critical failures. Order: Once per game, attach a 1st or 2nd level wizard spell to Shadowreaver. While attached, he can cast the spell once per turn as if it were played from your hand and he were a wizard.

Explore this printingView card →
Shadowstone Gargoyle Quick look

Shadowstone Gargoyle

Dwarven Forges · Character · Level 2

4E #45 Common Regular

Order: Once per turn, if Shadowstone Gargoyle is ready: Succeed with a Stealth check (DC 20) to spend it and move it to the front rank of another formation.

Explore this printingView card →
Shale Gargoyle Quick look

Shale Gargoyle

Dwarven Forges · Character · Level 4

SA #65 Rare Regular

You must have a cleric in your army to bring Shale Gargoyle into play. If at least one Dwarf is in your first rank, your Dwarves in opposing formations count as being in your first rank for determining illegal ranks.

Explore this printingView card →
Shallow Graves Quick look

Shallow Graves

No Faction · Action · Level 2

CA #34 Uncommon Regular

Spend Order: Place one character (up to two if the caster is a Necromancer) from an opposing discard pile face down in your first rank as a level 1 Undead Skeleton with +3 ATK, 10 AC, +1 Skill, and 1 HP. At the end of the turn, if the caster is not an Elf, return the character to the owner's discard pile.

Explore this printingView card →
Shalta Quick look

Shalta

The Chosen · Character · Level 1

4E #148 Common Regular

React: Once per turn, after a character you control is killed with an action by a character you control: Shalta gains +3 ATK and AC until end of turn.

Explore this printingView card →
Shambling Flesh Quick look

Shambling Flesh

Elven Branches · Character · Level 1

ToL #49 Common Regular

If you control 3 or more Necromancers, Shambling Flesh has +5 ATK. If you control 3 or more Summoners, Shambling Flesh has +3 AC and +3 Skill.

Explore this printingView card →
Shambling Mound Quick look

Shambling Mound

Mercenary Guilds · Character · Level 3

GE #120 Uncommon Regular

May not equip items. The Mound has +5 AC against ranged strikes. Order: Once per turn: Target a character in an adjacent rank. The target must succeed with a dexterity save (DC 14) or suffer -4 AC until the end of the turn.

Explore this printingView card →
Card quick look