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Rain of Fire Quick look

Rain of Fire

No Faction · Action · Level 2

DF #7 Uncommon Regular

Siege only. Order: Target an opposing character. Until the end of the turn, while targetting that character, Siege characters have a +4 bonus to melee and ranged strikes and ignore AC bonuses from items.

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Rain of Shards Quick look

Rain of Shards

No Faction · Action · Level 5

GE #7 Uncommon Regular

Gargoyle only. Spend Order: Target an adjacent rank. This cleric performs a melee strike with an ATK of +2 against each character in that rank. The ATK of these strikes cannot be modified.

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Ralak Quick look

Ralak

Nothrog Legions · Character · Level 3

HG #114 Rare Regular

Order: Once per turn, perform a +1 ranged strike. Spend React: Before performing a Marksmanship check: Ralak adds +15 to the die roll.

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Rally Quick look

Rally

No Faction · Action · Level 1

DOM #23 Common Regular

Warlord only. Spend Order: Draw five cards from your deck. You may immediately put any number of 1st-level character from your hand into play. Discard any remaining cards in your hand.

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Rally to the Cause Quick look

Rally to the Cause

No Faction · Action · Level 3

EoS #3 Uncommon Regular

Free Kingdoms play this as a level 1 action. React: Before a character performs an attack: Each strike from the attack must target this character, if possible, and this character gains +4 AC and +2 Hit Points for the duration of the attack.

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Ram'zar Quick look

Ram'zar

Nothrog Legions · Character · Level 4

BET #123 Rare Regular

Order: Once per turn: Gain +5 ATK until the end of the turn. Order: Once per turn: Until the end of the turn, melee strikes by Ram'zar inflict an additional wound.

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Ramah the Cruel Quick look

Ramah the Cruel

Deverenian Empire · Character · Level 4

10A #5 Rare Regular

Order: Once per turn, kill another character in your army to draw a card. Ramah may immediately cast a spell Order (or Spend Order) that he is capable of casting.

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Ramesh, Elder Sage Quick look

Ramesh, Elder Sage

Mercenary Guilds · Warlord Character · Level 5

ITA #116 Fixed Regular

After starting armies are revealed, choose a class. Ramesh, Elder Sage permanently gains that class. Limited Order: Your other target Mercenary Guilds character gains +2 ATK and AC this turn.

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Rampage Quick look

Rampage

Dwarven Forges · Character · Level 4

DB #57 Rare Regular

Order: Once per turn, remove a Dwarf card in your discard pile from the game: Rampage's melee strikes have +5 ATK and inflict an additional wound until end of turn.

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Ramparts Quick look

Ramparts

Mercenary Guilds · Character · Level 3

SG #104 Rare Regular

May not attack, equip items or use action cards. All other characters in a rank with one or more non-stunned Ramparts have +4 AC.

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Rancor Quick look

Rancor

Dwarven Forges · Character · Level 2

PS #60 Common Regular

React: Before Rancor dies: Perform a melee strike.

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Ranged Ambush Quick look

Ranged Ambush

No Faction · Action · Level 4

SK #31 Rare Regular

Spend Order: Until the end of the turn, all of your fighters and rogues in your second rank with an ability that generates a ranged strike have the ability: "Spend React: After an opposing character moves into his or her army's front rank: Perform a +X ranged strike targeting that character. X equals this character's level."

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Rangok Quick look

Rangok

Nothrog Legions · Character · Level 2

PS #118 Common Regular

Spend Order: Move an adjacent spent character forward one rank.

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Rapid Dash Quick look

Rapid Dash

No Faction · Action · Level 3

ITA #210 Uncommon Regular

Roll Order: 1-9: Journey. 10-19: Journey. Perform an Order. 20: Move to the first rank of any formation. Gain Stealth +10 this turn.

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Rapid Shot Quick look

Rapid Shot

No Faction · Action · Level 3

10A #73 Rare Regular

Ranger or Scout only. React: Play after this character performs a ranged strike. This character performs an additional ranged strike with the same modifiers and effects as the previous strike. The additional strike receives a -2 to the die roll.

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Rapier Quick look

Rapier

No Faction · Item · Level 5

CTA #34 Common Regular

Fighter and rogue only. This character gains an additional melee strike (ATK +1, +3 with the Rapier's bonus) during attacks. Whenever this character inflicts wounds with a melee strike, reduce the wounds by one, to a minimum of one.

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Rathe Quick look

Rathe

Elven Branches · Character · Level 5

SS #39 Fixed Regular

Order: Discard a card from your hand: Move forward or backward one rank.

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Rathra Dak Quick look

Rathra Dak

Nothrog Legions · Character · Level 4

PS #108 Fixed Regular

Rathra Dak is a fighter and rogue and her melee strikes inflict an additional wound against spent characters. React: After Rathra Dak performs a melee or ranged strike that killed the target: Look at the top 5 cards of any deck. Remove one of them from the game. Return the rest in any order.

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Rattle the Bones Quick look

Rattle the Bones

No Faction · Action · Level 3

LS #23 Common Regular

Necromancers perform this action without spending. Spend Order: Remove up to three characters in your discard pile from the game: Until end of turn your characters gain a bonus to ATK equal to twice the number of characters removed. Your Undead gain an equal bonus to AC.

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Raubin Quick look

Raubin

Elven Branches · Character · Level 2

GE #34 Common Regular

React: Once per turn, after Raubin kills a character with a melee strike: Perform an additional melee strike.

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Ravage Quick look

Ravage

No Faction · Action · Level 4

CE #86 Uncommon Regular

Barbarians play this as a 3rd level action. React: Before this fighter inflicts wounds with a melee strike, reduce the wounds to zero: Remove 1 wound from the fighter and inflict 1 wound on the target of the melee strike.

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Ravenwild Quick look

Ravenwild

Mercenary Guilds · Character · Level 5

10A #34 Rare Regular

React: Once per turn, after a character in your army is targeted with a melee strike, ranged strike, or action, select another character in the same rank who becomes the new target.

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Raylor Magicbane Quick look

Raylor Magicbane

Free Kingdoms · Character · Level 5

DOM #74 Fixed Regular

Raylor may play wizard spells up to 2nd level. If Raylor is your Warlord, your Critical Failures are considered Critical Successes and all of your other Free Kingdoms characters have +4 Skill.

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Raze Quick look

Raze

No Faction · Action · Level 5

PS #39 Rare Regular

Spend Order: For each of your next three Orders, skip that Order and instead perform a ranged strike with a bonus equal to this wizard's Skill. These strikes may target an additional rank away if you have more cards in your hand than each opponent.

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