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Sorscha's Reach Quick look

Sorscha's Reach

No Faction · Item · Level 8

SA #147 Fixed Regular

Spend Order: Target a lower level Monster you control within one rank (two, if this character is a Summoner.). Until the end of the turn, that Monster has the same class(es) and level as this wizard. Wounds inflicted on the Monster this turn are also inflicted on the wizard.

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Soul Chamber Quick look

Soul Chamber

No Faction · Item · Level 4

GE #41 Rare Regular

You may only play this card if you have Morghen Dythanus in your army. React: After Morghen suffers a wound that will kill him, and if the Soul Chamber is equipped by a different character, negate the wound and move Morghen to the rank behind your current last rank.

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Soul Gem Kashira Quick look

Soul Gem Kashira

No Faction · Item · Level 9

DOM #157 Rare Regular

All your characters in your army have Magic Resistance +0. If you have three other Soul Gems in play as well, all characters in your army have an additional +2 to their Magic Resistance (+2 total) and this card's ATK and AC bonuses are doubled.

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Soul Gem Medera Quick look

Soul Gem Medera

No Faction · Item · Level 9

DOM #140 Rare Regular

All characters in your army have +1 ATK. If you have three other Soul Gems in play as well, all characters in your army have an additional +1 ATK (+2 total) and this card's ATK and AC bonuses are doubled.

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Soul Gem Tenira Quick look

Soul Gem Tenira

No Faction · Item · Level 9

DOM #131 Rare Regular

All your characters in your army have +2 skill. If you have three other Soul Gems in play as well, all characters in your army have an additional +2 skill (+4 total) and this card's ATK and AC bonuses are doubled.

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Soul Gem Yelera Quick look

Soul Gem Yelera

No Faction · Item · Level 9

DOM #147 Rare Regular

All characters in your army have +1 AC. If you have three other Soul Gems in play as well, all characters in your army have an additional +1 AC (+2 total) and this card's ATK and AC bonuses are doubled.

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Soul Hunter Quick look

Soul Hunter

Mercenary Guilds · Character · Level 5

SA #103 Rare Regular

Soul Hunter ignores the Astral trait with his melee and ranged strikes. If Soul Hunter has two adjacent characters, he may use the Stealth feat as if he were in an opposing formation.

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Soul Shield Quick look

Soul Shield

No Faction · Item · Level 7

DB #121 Rare Regular

Order: Once per game, move this item to an adjacent character (ignoring class) and remove a character from your discard pile: The character with Soul Shield equipped has two extra hit points while the shield is equipped.

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Soulwing Quick look

Soulwing

No Faction · Item · Level 10

DF #135 Fixed Regular

+1 HP Characters of the opposing alignment within one rank have -3 ATK and -3 AC. Order: Spend Soulwing: Move forward or backward one rank. Order: Spend Soulwing: Target character within one rank must succeed with a magic save (DC 23) or be stunned.

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Spawn of Ellil Quick look

Spawn of Ellil

Mercenary Guilds · Character · Level 3

4E-P #P100 Promo Regular Promo

Spawn may not equip items and does not enter play normally. Put spawn on top of its owner's deck after attacking. React: After a character you control targets an Lightning action: Put Spawn into play from your hand adjacent to the target of the action, regardless of rank or formation.

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Spiritreaver Quick look

Spiritreaver

No Faction · Item · Level 6

GE #42 Rare Regular

+6 Skill You may only play this card if you have a 5th level or higher Lich in your army.

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Squire Andreas Quick look

Squire Andreas

Deverenian Empire · Character · Level 1

DOM-P #P7 Promo Regular Promo

If your Warlord is Deverenian, Andreas may enter play in any of your ranks adjacent to a rank in which you have one or more characters. Until he leaves play, his level equals the rank in which he came into play.

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Squire Lucian Quick look

Squire Lucian

No Faction · Item · Level 6

GE #48 Uncommon Regular

Good Paladin only. This character gains an additional melee strike per attack with an ATK of +3.

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Squire's Banner Quick look

Squire's Banner

No Faction · Item · Level 4

4E #331 Uncommon Regular

React: Once per turn, before target adjacent Warlord suffers wounds, inflict the same number of wounds on this character: Reduce the target's wounds to zero.

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Squire's Sash Quick look

Squire's Sash

No Faction · Item · Level 2

CTA-P #P9 Promo Regular Promo

While equipped to a non-Warlord character that shares alignment and a faction with your Warlord, your Warlord gains the ability "React: Before target character kills a character you control with Squire's Sash equipped: Perform a melee strike against the target."

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Ssithiss Quick look

Ssithiss

Mercenary Guilds · Character · Level 4

DF #104 Rare Regular

Ssithiss is both a fighter and a rogue. Ssithiss enters play as if he were level 5. React: Once per turn, after Ssithiss is targeted by a melee strike or action: Perform a melee strike targeting the acting character. If his strike hits, cancel the strike or action.

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Stone Golem Quick look

Stone Golem

Mercenary Guilds · Character · Level 4

4E-P #P103 Promo Regular Promo

You must spend a Level 4 or higher wizard for Stone Golem to enter play. May not equip items. React: Before Stone Golem suffers wounds: Reduce the wounds to 1. Order: Once per turn, target a character within 1 rank: Until end of turn the target's attack has one fewer melee strike, losing his last strike first and up to a minimum of 1.

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Stormbrand Quick look

Stormbrand

No Faction · Item · Level 8

GE #51 Fixed Regular

May only be equipped by an evil Paladin. React: After this character kills an opposing character with a melee strike, perform a skill check (DC 20 minus the opposing character's level). If successful, this character gains 1 hit point permanently.

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Stormchaser Quick look

Stormchaser

Mercenary Guilds · Character · Level 8

SG #158 Rare Regular

May not equip items. Order: Once per turn, target a character withing one rank who must succeed with a magic save (DC 23) or be stunned. Order: Once per turn, move forward or backward one rank.

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Supremus Quick look

Supremus

Mercenary Guilds · Character · Level 12

10A #35 Rare Regular

Supremus' level for entering play is reduced by 1 for each "Wyrm's Egg" attached to your Warlord. May not equip items. Supremus' melee and ranged strikes inflicts two additional wounds. Spend Order: Move forward up to three ranks. Spend Order: Perform five consecutive +9 ranged strikes.

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Swiftcloud Quick look

Swiftcloud

Mercenary Guilds · Character · Level 5

ITA #125 Rare Regular

Limited Order: Journey. Limited Order: Put a character into play from your hand ignoring loyalty penalty. If it is a Mercenary Guilds character, you may reduce it's entering rank by one.

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Sword of Chaos Quick look

Sword of Chaos

No Faction · Item · Level 8

SS #252 Fixed Regular

Whenever this character rolls a natural 20 on a melee strike roll, he or she may immediately perform an additional melee strike after this one.

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