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Jautya Syne Quick look

Jautya Syne

Mercenary Guilds · Character · Level 5

PS #95 Rare Regular

After starting armies are revealed: Put a lower Level non-multiclass character from your deck into play ready in rank 3. It permanently gains the Warlord trait, +1 HP, and the ability "Order: Reveal Jautya Syne from your hand and shuffle him into your deck: Ready this character." Shuffle Jautya Syne into your deck.

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Javvyn Quick look

Javvyn

Elven Branches · Character · Level 1

HG #68 Common Regular

React: Before Javvyn is killed by target opposing character: Attach Javvyn to the target. While Javvyn is attached to a character, that character does not prevent the rank behind him from being illegal.

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Kerro Quick look

Kerro

Free Kingdoms · Character · Level 4

DOM #69 Rare Regular

React: After Kerro enters play: Target a character in your 1st rank who has not permanently gained a Hit Point. The target character permanently gains 1 Hit Point.

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Kieran Quick look

Kieran

Free Kingdoms · Character · Level 4

PS #88 Rare Regular

While Kieran is in your hand, your Druids have the ability "Spend Order: Reveal Kieran from your hand and discard him or two other cards: Search your deck for a Lycanthrope and put it into your hand."

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Lord Winter Quick look

Lord Winter

Elven Branches · Character · Level 5

TaC #97 Fixed Regular

Wounds taken by Lord Winter may not be reduced or removed. React: When Lord Winter takes a wound, ready him.

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Modred of Carcius Quick look

Modred of Carcius

Deverenian Empire · Character · Level 5

TaC #120 Fixed Regular

Modred gains +1 ATK and +1 AC for each other Astral Deverenian character in your army.

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Mourn Jackals Quick look

Mourn Jackals

Mercenary Guilds · Character · Level 2

SD #29 Fixed Regular

Mourn Jackals may not equip items and when it starts in play, it starts in play in rank 4, not 2. Order: Once per turn: Move forward exactly three ranks. Order: Once per turn: Move backward exactly three ranks.

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Natalja Wynard Quick look

Natalja Wynard

Free Kingdoms · Character · Level 2

PS #86 Common Regular

React: After Natalja Wynard kills a character: Choose an opponent who must reveal their hand.

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Nemamiah Quick look

Nemamiah

Free Kingdoms · Character · Level 2

EE # Uncommon Regular

Nemamiah may not start in play, is a fighter and a rogue, and enters play as if he were one Level higher. React: After Nemamiah targets a spent character with a melee strike, discard a character card: The strike has +6 ATK and inflicts an additional wound.

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Nightclaw Quick look

Nightclaw

Mercenary Guilds · Character · Level 1

SG #154 Common Regular

Nightclaw gains +1 ATK for each other Abyssal in this rank.

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Nightmist Quick look

Nightmist

Mercenary Guilds · Character · Level 7

DB #101 Rare Regular

May not equip items. Spend Order: A Warlord within two ranks must make a number of Magic saves (DC 18) equal to the number of cards in his hand. For each failure, the player must discard a card. Spend Order: Move forward or backward two ranks.

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Orne Quick look

Orne

Elven Branches · Character · Level 3

PS #78 Uncommon Regular

Spend Order: Perform a +6 ranged strike. While Orne is in your hand, your Elf rogues have the ability "Order: Reveal Orne from your hand and discard a card: Gain Marksmanship +8 and Stealth +8 until end of turn."

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Pagophoros Quick look

Pagophoros

The Chosen · Character · Level 4

4E #145 Rare Regular

Opposing stunned characters within one rank of one or more Pagophoros must succeed with a magic save (DC 13) to unstun. React: After Pagophoros enters play, kill one or more ready Thralls: Move forward an equal number of ranks. Permanently gain +1 HP.

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Patroness Kerro Quick look

Patroness Kerro

Free Kingdoms · Character · Level 5

SD #27 Fixed Regular

React: After Patroness Kerro enters play: Until end of turn your characters have +1 HP while in the first rank of your army.

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Phraistos Quick look

Phraistos

The Chosen · Character · Level 7

4E-P #P84 Promo Regular Promo

Magic saves from Phraistos' actions gain +5 DC for each wound on the target. Order: Once per turn, target an opposing non-Warlord character within one rank: The target must succeed with a Magic save (DC 10) or any wounds on the target are removed and it permanently comes under your control.

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Playful Efreet Quick look

Playful Efreet

Mercenary Guilds · Character · Level 1

SK #99 Common Regular

When making a melee strike, Playful Efreet misses if the roll is odd. Playful Efreet ignores the Astral trait when making melee strikes.

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Pravian Quick look

Pravian

Elven Branches · Character · Level 3

LS #56 Rare Regular

Daybreak - React: After entering play: If it is the first turn, move forward one rank and gain Powerattack +10 permanently. Nightfall - React: After entering play: If it is not the first turn permanently gain +1 HP and "After you roll Initiative: Opposing characters within one rank must succeed with a magic save (DC 11) or suffer a wound."

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Prewitt the Benighted Quick look

Prewitt the Benighted

Deverenian Empire · Character · Level 3

EE # Rare Regular

React: Once per turn, after one of your other Deverenians casts a spell: A character that was adjacent to a target of the spell must succeed with a magic save (DC 9 + Prewitt's Skill) or suffer one wound.

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Qor-Teth Firefist Quick look

Qor-Teth Firefist

Mercenary Guilds · Character · Level 5

SD-P #P1 Promo Regular Promo

Qor-Teth Firefist may cast one wizard spell per turn. Order: Once per game attach a lower Level fighter action card to Qor-Teth Firefist. While attached Qor-Teth Firefist may perform it once per turn and is +1 Level for performing it.

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Rustiq Umbala Quick look

Rustiq Umbala

Elven Branches · Character · Level 5

CE #209 Fixed Regular

Other Undead characters in Rustiq Umbala's army have +2 ATK. Rustiq may cast level 1 and 2 wizard spells. Order: Once per turn, move another Undead Elf forward or backward one rank.

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Severed of Spirit Quick look

Severed of Spirit

Elven Branches · Character · Level 5

4E #72 Rare Regular

Spend Order: Name a class: Until end of turn, your characters in play with the named class have ATK equal to their printed Skill (for each strike). Modifiers to their ATK instead affect their Skill, and vice versa.

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