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13th Edition Spellbook
This character has +2 levels for casting spells. After casting a spell, this character succeed with a magic save (DC 15 + level of spell) or suffer a wound.
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This character has +2 levels for casting spells. After casting a spell, this character succeed with a magic save (DC 15 + level of spell) or suffer a wound.
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At the end of any turn that this character has not used the React below, this character suffers one wound React: Once per turn, after this character inflicts a wound with a melee strike, this weapon gains +1 ATK permanently.
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Evil characters only. This character has the Abyssal trait. This character inflicts an additional wound whenever he or she hits with a melee strike if he or she does not have a Weapon equipped.
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Undead you control gain +2 ATK. This character's melee strikes inflict an additional wound against wounded characters.
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React: Before this wizard declares the target of a spell, spend the Cursed Spellbook: The target may be one additional rank away.
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If this rogue misses with a melee strike, he must make a melee strike targetting himself.
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While Great Axe of Rage is equipped, this character may not perform any Orders except a Maneuver (forward only) or an attack.
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Order: Spend Mindripper to have this character inflict two additional wounds whenever he or she hits with a melee strike until the end of the turn. Until the end of the turn this character receives a penalty to his or her skill equal to the character's current skill.
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This character gains Encumbered. React: After this character equips Nightfire Manacles, spend Manacles: Equip Manacles to target opposing character within two ranks ignoring level requirements.
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-4 Skill Your Dragons are not Unique and enter play one rank lower. Your hand size is reduced by one. Spend Order: Spend or ready a target Dragon.
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Before another character in your army suffers wounds which are not a cost, reduce the wounds by one and this character suffers a wound. Spend Order: Discard Pain Conduit.
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React: Spend and stun Razzlin's Staff after this character kills an opposing character with a spell: Reveal the top card of your deck. If it is a wizard spell you may add it to your hand. If not, discard it and stun this character.
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+2 Skill After this cleric reduces or removes one or more wounds from one of your characters, that character gains +2 ATK, +2 AC, and +2 Skill until end of turn. React: Once per turn, before a character suffers wounds: Reduce the wounds to 0.
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+2 Skill This character inflicts an additional wound against spent characters with melee and ranged strikes. React: Once per turn, after being targeted by a melee strike, ranged strike, or action: Redirect the strike or action to an adjacent character.
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+1 HP This character inflicts an additional wound with melee strikes. Order: Once per turn: Move forward one rank.
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+4 Skill Effects from this character's spells have +3 to ranged strikes, melee strikes, and DC. React: Once per turn, after a character you control wounds target opposing character with an effect from a spell: Inflict a wound on the target.
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Order: Once per turn, inflict a wound on this wizard: Play a spell from your discard pile, then remove it from the game.
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While Thievesbane is equipped, rogue actions that may target this character must do so, and actions that may discard this item must do so.
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This character has -1 Hit Point. When this character dies, Tzin's Secret must be equipped to an adjacent character.
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This character is a Barbarian. Nothrog with Uther's Shroud equipped may use the Powerattack feat an additional time each turn. React: Before making a Powerattack check, wound this character: The check is a Critical Success.
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React: Before making a melee strike roll spend the War Chest: Gain +4 ATK until the end of the turn. Succeed with a magic save (DC 15) or suffer one wound.
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While this fighter has one or more wounds, he has an additional +2 ATK (+5 if he is a Barbarian). Order: Once per turn, inflict a wound on this fighter: Perform a melee strike.
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Other wizards you control gain +1 Level for casting spells.